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Information and beliefs in a repeated normal-form game

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Author Info

  • David Danz

    ()

  • Dietmar Fehr

    ()

  • Dorothea Kübler

    ()

Abstract

We study beliefs and actions in a repeated normal-form game. Using a level-k model of limited strategic reasoning and allowing for other-regarding preferences, we classify action and belief choices with regard to their strategic sophistication and study their development over time. In addition to a baseline treatment with common knowledge of the game structure, feedback about actions in the previous period and random matching, we run treatments (i) with fixed matching, (ii) without information about the other player’s payoffs, and (iii) without feedback about previous play. In all treatments with feedback, we observe more strategic play (increasing by 15 percent) and higher-level beliefs (increasing by 18 percent) over time. Without feedback, neither beliefs nor actions reach significantly higher levels of reasoning (with increases of 2 percentage points for actions and 6 percentage points for beliefs). The levels of reasoning reflected in actions and beliefs are highly consistent, but less so for types with lower levels of reasoning. Copyright Economic Science Association 2012

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Bibliographic Info

Article provided by Springer in its journal Experimental Economics.

Volume (Year): 15 (2012)
Issue (Month): 4 (December)
Pages: 622-640

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Handle: RePEc:kap:expeco:v:15:y:2012:i:4:p:622-640

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Web page: http://www.springerlink.com/link.asp?id=102888

Related research

Keywords: Beliefs; Level-k model; Learning; C72; C92; D83; D84;

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Citations

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Cited by:
  1. Dietmar Fehr & Dorothea Kübler & David Danz, 2008. "Information and Beliefs in a Repeated Normal-form Game," SFB 649 Discussion Papers SFB649DP2008-026, Sonderforschungsbereich 649, Humboldt University, Berlin, Germany.
  2. Czermak, Simon & Feri, Francesco & Glätzle-Rützler, Daniela & Sutter, Matthias, 2010. "Strategic Sophistication of Adolescents: Evidence from Experimental Normal-Form Games," IZA Discussion Papers 5049, Institute for the Study of Labor (IZA).
  3. Sutter, Matthias & Czermak, Simon & Feri, Francesco, 2013. "Strategic sophistication of individuals and teams. Experimental evidence," European Economic Review, Elsevier, vol. 64(C), pages 395-410.
  4. Ozan Aksoy & Jeroen Weesie, 2013. "Hierarchical Bayesian Analysis of Biased Beliefs and Distributional Other-Regarding Preferences," Games, MDPI, Open Access Journal, vol. 4(1), pages 66-88, February.
  5. Dorothea Kübler, 2010. "Experimental Practices in Economics: Performativity and the Creation of Phenomena," CIG Working Papers SP II 2010-01, Wissenschaftszentrum Berlin (WZB), Research Unit: Competition and Innovation (CIG).
  6. Lindner, Florian & Sutter, Matthias, 2013. "Level-k reasoning and time pressure in the 11-20 money request game," Munich Reprints in Economics 19234, University of Munich, Department of Economics.
  7. Matthias Sutter & Simon Czermak & Francesco Feri, 2010. "Strategic sophistication of individuals and teams in experimental normal-form games," Working Papers 2010-02, Faculty of Economics and Statistics, University of Innsbruck.
  8. Manski, Charles F. & Neri, Claudia, 2013. "First- and second-order subjective expectations in strategic decision-making: Experimental evidence," Games and Economic Behavior, Elsevier, vol. 81(C), pages 232-254.
  9. Hyndman, Kyle & Terracol, Antoine & Vaksmann, Jonathan, 2013. "Beliefs and (In)Stability in Normal-Form Games," MPRA Paper 47221, University Library of Munich, Germany.

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