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Elicited beliefs and social information in modified dictator games: What do dictators believe other dictators do?

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  • Nagore Iriberri

    ()

  • Pedro Rey-Biel

Abstract

We use subjects’ actions in modified dictator games to perform a within-subject classification of individuals into four different types of interdependent preferences: Selfish, Social Welfare maximizers, Inequity Averse and Competitive. We elicit beliefs about other subjects’ actions in the same modified dictator games to test how much of the existent heterogeneity in others’ actions is known by subjects. We find that subjects with different interdependent preferences in fact have different beliefs about others’ actions. In particular, Selfish individuals cannot conceive others being non-Selfish while Social Welfare maximizers are closest to the actual distribution of others’ actions. We finally provide subjects with information on other subjects’ actions and re-classify individuals according to their (new) actions in the same modified dictator games. We find that social information does not affect Selfish individuals, but that individuals with interdependent preferences are more likely to change their behavior and tend to behave more selfishly.

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Bibliographic Info

Paper provided by Department of Economics and Business, Universitat Pompeu Fabra in its series Economics Working Papers with number 1137.

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Date of creation: Apr 2008
Date of revision: Jan 2009
Handle: RePEc:upf:upfgen:1137

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Web page: http://www.econ.upf.edu/

Related research

Keywords: Interdependent preferences; social welfare maximizing; inequity aversion; belief elicitation; social information; experiments; mixture-of-types models; LeeX;

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Citations

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Cited by:
  1. Anna Conte & M. Vittoria Levati, 2011. "Use of data on planned contributions and stated beliefs in the measurement of social preferences," Jena Economic Research Papers 2011-039, Friedrich-Schiller-University Jena, Max-Planck-Institute of Economics.
  2. Güth, Werner, 2010. "The Generosity Game and calibration of inequity aversion," Journal of Behavioral and Experimental Economics (formerly The Journal of Socio-Economics), Elsevier, vol. 39(2), pages 155-157, April.
  3. Nagore Iriberri & Pedro Rey-Biel, 2009. "The Role of Role Uncertainty in Modified Dictator Games," Working Papers 406, Barcelona Graduate School of Economics.
  4. Duffy, John & Kornienko, Tatiana, 2010. "Does competition affect giving?," Journal of Economic Behavior & Organization, Elsevier, vol. 74(1-2), pages 82-103, May.
  5. Ismael Rodriguez-Lara & Pablo Brañas-Garza, 2012. "Expected Behavior and Strategic Sophistication in the Dictator Game," Discussion Papers in Economic Behaviour 0412, University of Valencia, ERI-CES.
  6. Ockenfels, Axel & Werner, Peter, 2014. "Scale manipulation in dictator games," Journal of Economic Behavior & Organization, Elsevier, vol. 97(C), pages 138-142.
  7. Uwe Dulleck & David Johnston & Rudolf Kerschbamer & Matthias Sutter, 2012. "The good, the bad and the naive: Do fair prices signal good types or do they induce good behaviour?," Working Papers 2012-03, Faculty of Economics and Statistics, University of Innsbruck.
  8. Pelligra, Vittorio & Stanca, Luca, 2013. "To give or not to give? Equity, efficiency and altruistic behavior in an artefactual field experiment," Journal of Behavioral and Experimental Economics (formerly The Journal of Socio-Economics), Elsevier, vol. 46(C), pages 1-9.
  9. Dominik Erharter, 2012. "Credence goods markets, distributional preferences and the role of institutions," Working Papers 2012-11, Faculty of Economics and Statistics, University of Innsbruck.
  10. Werner Güth & M. Levati & Matteo Ploner, 2012. "An experimental study of the generosity game," Theory and Decision, Springer, vol. 72(1), pages 51-63, January.

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