This file is part of IDEAS , which uses RePEc data
[ Papers |
Articles |
Software |
Books |
Chapters |
Authors |
Institutions |
JEL Classification |
NEP reports |
Search |
New papers by email |
Author registration |
Rankings |
Volunteers |
FAQ |
Blog |
Help! ]
Perceiving strategic environments: An experimental study of learning under minimal information Author info | Abstract | Publisher info | Download info | Related research | Statistics Andreas Nicklisch () (Max Planck Institute for Research on Collective Goods)
We present the results of an experiment on learning with minimal information. Particularly, subjects are only provided with feedback about their own payoff from the last period of the game being played, but not with information about the structure of the game. We compare the empirical structure of the decision algorithm for this setting with the empirical structure of algorithms for subjects who receive sufficient information to learn the game. The laboratory data show that, depending on the information setting, players adjust their strategy choice differently. The structure of the decision algorithm for subjects operating with minimal information indicates myopic responses to success, while the structure for sufficiently informed players is more complex. As a consequence, sufficiently informed players outperform players who have minimal information in a simple coordination game. Yet, if the structure of the game changes, readjustment is more successful for the players operating with minimal information.
To download:
If you experience problems downloading a file, check if you have the
proper application to
view it first. Information about this may be contained
in the File-Format links below. In case of further problems read
the IDEAS help
page . Note that these files are not on the IDEAS
site. Please be patient as the files may be large.
Paper provided by Max Planck Institute for Research on Collective Goods in its series Working Paper Series of the Max Planck Institute for Research on Collective Goods with number
2006_17.
Download reference. The following formats are available: HTML
(with abstract ),
plain text
(with abstract ),
BibTeX ,
RIS (EndNote, RefMan, ProCite),
ReDIF
Length: 26 pages
Date of creation: Jun 2006Date of revision:
Handle: RePEc:mpg:wpaper:2006_17Contact details of provider: Postal: Kurt-Schumacher-Str. 10 - D- 53113 Bonn Phone: +49-(0)228 / 91416-0 Fax: +49-(0)228 / 91416-55 Email: Web page: http://www.coll.mpg.de/ More information through EDIRC
For technical questions regarding this item, or to correct its listing, contact: (Brigitte Martin).
Keywords: Experimental economics ; learning ; minimal social situation ; myopia ; Other versions of this item:
Find related papers by JEL classification: D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search, Learning, and Information D84 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Expectations; Speculations
This paper has been announced in the following NEP Reports :
References listed on IDEAS Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile , click on "citations" and make appropriate adjustments.: Fudenberg, Drew & Levine, David, 1998.
"Learning in games ,"
European Economic Review ,
Elsevier, vol. 42(3-5), pages 631-639, May.
[Downloadable!] (restricted)
Mitropoulos, Atanasios, 2001.
"Learning under minimal information: An experiment on mutual fate control ,"
Journal of Economic Psychology ,
Elsevier, vol. 22(4), pages 523-557, August.
[Downloadable!] (restricted)
Conlisk, John, 1993.
"Adaptive tactics in games : Further solutions to the Crawford puzzle ,"
Journal of Economic Behavior & Organization ,
Elsevier, vol. 22(1), pages 51-68, September.
[Downloadable!] (restricted)
Atanasios Mitropoulos, 2001.
"Learning Under Little Information: An Experiment on Mutual Fate Control ,"
Game Theory and Information
0110003, EconWPA.
[Downloadable!]
Erev, Ido & Roth, Alvin E, 1998.
"Predicting How People Play Games: Reinforcement Learning in Experimental Games with Unique, Mixed Strategy Equilibria ,"
American Economic Review ,
American Economic Association, vol. 88(4), pages 848-81, September.
[Downloadable!] (restricted)
Rosemarie Nagel & Nicolaas J. Vriend, 1999.
"An experimental study of adaptive behavior in an oligopolistic market game ,"
Journal of Evolutionary Economics ,
Springer, vol. 9(1), pages 27-65.
[Downloadable!] (restricted)
Other versions: Cox, James C. & Shachat, Jason & Walker, Mark, 2001.
"An Experiment to Evaluate Bayesian Learning of Nash Equilibrium Play ,"
Games and Economic Behavior ,
Elsevier, vol. 34(1), pages 11-33, January.
[Downloadable!] (restricted)
Other versions: Mookherjee Dilip & Sopher Barry, 1994.
"Learning Behavior in an Experimental Matching Pennies Game ,"
Games and Economic Behavior ,
Elsevier, vol. 7(1), pages 62-91, July.
[Downloadable!] (restricted)
Friedman, Eric & Shor, Mikhael & Shenker, Scott & Sopher, Barry, 2004.
"An experiment on learning with limited information: nonconvergence, experimentation cascades, and the advantage of being slow ,"
Games and Economic Behavior ,
Elsevier, vol. 47(2), pages 325-352, May.
[Downloadable!] (restricted)
Merlo, A. & Schotter, A., 1995.
"A Surprise-Quiz View of Learning in Economic Experiments ,"
Working Papers
95-32, C.V. Starr Center for Applied Economics, New York University.
[Downloadable!]
Other versions: Crawford, Vincent P, 1995.
"Adaptive Dynamics in Coordination Games ,"
Econometrica ,
Econometric Society, vol. 63(1), pages 103-43, January.
[Downloadable!] (restricted)
Other versions: Jordan J. S., 1995.
"Bayesian Learning in Repeated Games ,"
Games and Economic Behavior ,
Elsevier, vol. 9(1), pages 8-20, April.
[Downloadable!] (restricted)
Jörg Oechssler & Burkhard C. Schipper, 2000.
"Can You Guess the Game You're Playing? ,"
Bonn Econ Discussion Papers
bgse11_2000, University of Bonn, Germany.
[Downloadable!]
Other versions: Colin Camerer & Teck-Hua Ho, 1999.
"Experience-weighted Attraction Learning in Normal Form Games ,"
Econometrica ,
Econometric Society, vol. 67(4), pages 827-874, July.
Jordan, J. S., 1991.
"Bayesian learning in normal form games ,"
Games and Economic Behavior ,
Elsevier, vol. 3(1), pages 60-81, February.
[Downloadable!] (restricted)
Giovanna Devetag & Massimo Warglien, 2005.
"Playing the wrong game: An experimental analysis of relational complexity and strategic misrepresentation ,"
CEEL Working Papers
0504, Computable and Experimental Economics Laboratory, Department of Economics, University of Trento, Italia.
[Downloadable!]
Other versions: Huck, Steffen & Normann, Hans-Theo & Oechssler, Jorg, 1999.
"Learning in Cournot Oligopoly--An Experiment ,"
Economic Journal ,
Royal Economic Society, vol. 109(454), pages C80-95, March.
[Downloadable!] (restricted)
Other versions: Greiner, Ben, 2004.
"An Online Recruitment System for Economic Experiments ,"
MPRA Paper
13513, University Library of Munich, Germany.
[Downloadable!]
Yaw Nyarko & Andrew Schotter, 2002.
"An Experimental Study of Belief Learning Using Elicited Beliefs ,"
Econometrica ,
Econometric Society, vol. 70(3), pages 971-1005, May.
[Downloadable!] (restricted)
Full
references
Access and
download statistics Did you know? RePEc also has a blog .
This page was last updated on 2009-12-3.
This information is provided to you by IDEAS at the Department of Economics , College of Liberal Arts and Sciences , University of Connecticut using RePEc data on a server sponsored by the Society for Economic Dynamics .