Play to Learn? An Experiment
Does playing a game in class improve students' ability to analyze the game using game theory? We report results from an experimental design which allows us to test a series of related hypotheses. We fail to find support for the conjectured learning-enhancing effects and discuss what lessons can be learned substantially and methodologically.
|Date of creation:||Apr 2009|
|Contact details of provider:|| Postal: (404) 651-3990|
Phone: (404) 651-3990
Fax: (404) 651-3996
Web page: http://excen.gsu.edu/
More information through EDIRC
References listed on IDEAS
Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
- Yvonne Durham & Thomas Mckinnon & Craig Schulman, 2007. "Classroom Experiments: Not Just Fun And Games," Economic Inquiry, Western Economic Association International, vol. 45(1), pages 162-178, 01.
- Joseph Farrell & Matthew Rabin, 1996. "Cheap Talk," Journal of Economic Perspectives, American Economic Association, vol. 10(3), pages 103-118, Summer.
- Tisha L. N. Emerson & Beck A. Taylor, 2004. "Comparing Student Achievement across Experimental and Lecture-Oriented Sections of a Principles of Microeconomics Course," Southern Economic Journal, Southern Economic Association, vol. 70(3), pages 672-693, January.
- Hans Gremmen & Jan Potters, 1997.
"Assessing the Efficacy of Gaming in Economic Education,"
The Journal of Economic Education,
Taylor & Francis Journals, vol. 28(4), pages 291-303, December.
- Gremmen, H.J.F.M. & Potters, J.J.M., 1996. "Assessing the Efficacy of Gaming in Economics Education," Discussion Paper 1996-05, Tilburg University, Center for Economic Research.
- Gremmen, H.J.F.M. & Potters, J.J.M., 1997. "Assessing the efficacy of gaming in economics education," Other publications TiSEM 24235ea7-f57e-4408-ab48-7, Tilburg University, School of Economics and Management.
- Ochs Jack, 1995. "Games with Unique, Mixed Strategy Equilibria: An Experimental Study," Games and Economic Behavior, Elsevier, vol. 10(1), pages 202-217, July.
- Mark Dickie, 2006. "Do Classroom Experiments Increase Learning in Introductory Microeconomics?," The Journal of Economic Education, Taylor & Francis Journals, vol. 37(3), pages 267-288, July.
- Avenhaus, Rudolf & Von Stengel, Bernhard & Zamir, Shmuel, 2002. "Inspection games," Handbook of Game Theory with Economic Applications,in: R.J. Aumann & S. Hart (ed.), Handbook of Game Theory with Economic Applications, edition 1, volume 3, chapter 51, pages 1947-1987 Elsevier. Full references (including those not matched with items on IDEAS)