The Uses of Teaching Games in Game Theory Classes and Some Experimental Games
The results are presented from several experiments. They include the selection of points in the core, interpersonal comparisons of utility, and the reconsideration of Stone results on prominence in contrast with symmetry.
|Date of creation:||Jan 2001|
|Date of revision:|
|Publication status:||Published in Simulation and Gaming (June 2002), 33(2): 139-156|
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Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
- Charles A. Holt, 1999. "Teaching Economics with Classroom Experiments: A Symposium," Southern Economic Journal, Southern Economic Association, vol. 65(3), pages 603-610, January.
- Martin Shubik, 1979. "Cooperative Game Solutions: Australian, Indian and U.S. Opinions," Cowles Foundation Discussion Papers 517, Cowles Foundation for Research in Economics, Yale University.
- John C. Harsanyi & Reinhard Selten, 1988. "A General Theory of Equilibrium Selection in Games," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262582384, December.
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