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A Study on Design Requirement Development and Satisfaction for Future Virtual World Systems

Author

Listed:
  • Bingqing Shen

    (School of Software, Shanghai Jiao Tong University, Shanghai 200240, China)

  • Weiming Tan

    (Faculty of Science and Technology, University of Macau, Macau SAR 999078, China)

  • Jingzhi Guo

    (Faculty of Science and Technology, University of Macau, Macau SAR 999078, China)

  • Hongming Cai

    (School of Software, Shanghai Jiao Tong University, Shanghai 200240, China)

  • Bin Wang

    (Faculty of Science and Technology, University of Macau, Macau SAR 999078, China)

  • Shuaihe Zhuo

    (Macau University of Science and Technology, Macau SAR 999078, China)

Abstract

Virtual worlds have become global platforms connecting millions of people and containing various technologies. For example, No Man’s Sky (nomanssky.com), a cross-platform virtual world, can dynamically and automatically generate content with the progress of user adventure. AltspaceVR (altvr.com) is a social virtual reality platform supporting motion capture through Microsoft’s Kinect, eye tracking, and mixed reality extension. The changes in industrial investment, market revenue, user population, and consumption drive the evolution of virtual-world-related technologies (e.g., computing infrastructure and interaction devices), which turns into new design requirements and thus results in the requirement satisfaction problem in virtual world system architecture design. In this paper, we first study the new or evolving features of virtual worlds and emerging requirements of system development through market/industry trend analysis, including infrastructure mobility, content diversity, function interconnectivity, immersive environment, and intelligent agents. Based on the trend analysis, we propose a new design requirement space. We, then, discuss the requirement satisfaction of existing system architectures and highlight their limitations through a literature review. The feature-based requirement satisfaction comparison of existing system architectures sheds some light on the future virtual world system development to match the changing trends of the user market. At the end of this study, a new architecture from an ongoing research, called Virtual Net, is discussed, which can provide higher resource sufficiency, computing reliability, content persistency, and service credibility.

Suggested Citation

  • Bingqing Shen & Weiming Tan & Jingzhi Guo & Hongming Cai & Bin Wang & Shuaihe Zhuo, 2020. "A Study on Design Requirement Development and Satisfaction for Future Virtual World Systems," Future Internet, MDPI, vol. 12(7), pages 1-28, July.
  • Handle: RePEc:gam:jftint:v:12:y:2020:i:7:p:112-:d:380743
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    References listed on IDEAS

    as
    1. Guttentag, Daniel A., 2010. "Virtual reality: Applications and implications for tourism," Tourism Management, Elsevier, vol. 31(5), pages 637-651.
    2. Jeremy R. Millar & Douglas D. Hodson & Gilbert L. Peterson & Darryl K. Ahner, 2017. "Consistency and fairness in real-time distributed virtual environments: Paradigms and relationships," Journal of Simulation, Taylor & Francis Journals, vol. 11(3), pages 295-302, August.
    3. Bingqing Shen & Jingzhi Guo & Ling Xia Li, 2018. "Cost optimization in persistent virtual world design," Information Technology and Management, Springer, vol. 19(3), pages 155-169, September.
    4. Zhou, Michael & Leenders, Mark A.A.M. & Cong, Ling Mei, 2018. "Ownership in the virtual world and the implications for long-term user innovation success," Technovation, Elsevier, vol. 78(C), pages 56-65.
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    Cited by:

    1. Annalisa Liccardo & Francesco Bonavolontà, 2022. "VR, AR, and 3-D User Interfaces for Measurement and Control," Future Internet, MDPI, vol. 15(1), pages 1-3, December.
    2. Vladimir M. Ivanov & Anton M. Krivtsov & Sergey V. Strelkov & Nikolay V. Kalakutskiy & Andrey I. Yaremenko & Marina Yu. Petropavlovskaya & Maria N. Portnova & Olga V. Lukina & Andrey P. Litvinov, 2021. "Intraoperative Use of Mixed Reality Technology in Median Neck and Branchial Cyst Excision," Future Internet, MDPI, vol. 13(8), pages 1-10, August.

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