The effect of adding a constant to all payoffs: experimental investigation, and implications for reinforcement learning models
No abstract is available for this item.
If you experience problems downloading a file, check if you have the proper application to view it first. In case of further problems read the IDEAS help page. Note that these files are not on the IDEAS site. Please be patient as the files may be large.
As the access to this document is restricted, you may want to look for a different version under "Related research" (further below) or search for a different version of it.
References listed on IDEAS
Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
- Tang, Fang-Fang, 1996. "Anticipatory Learning in Two-Person Games: An Experimental Study, Part II. Learning," Discussion Paper Serie B 363, University of Bonn, Germany.
- Kahneman, Daniel & Tversky, Amos, 1979.
"Prospect Theory: An Analysis of Decision under Risk,"
Econometric Society, vol. 47(2), pages 263-91, March.
- Amos Tversky & Daniel Kahneman, 1979. "Prospect Theory: An Analysis of Decision under Risk," Levine's Working Paper Archive 7656, David K. Levine.
- T. Borgers & R. Sarin, 2010.
"Naïve Reinforcement Learning With Endogenous Aspirations,"
Levine's Working Paper Archive
381, David K. Levine.
- Borgers, Tilman & Sarin, Rajiv, 2000. "Naive Reinforcement Learning with Endogenous Aspirations," International Economic Review, Department of Economics, University of Pennsylvania and Osaka University Institute of Social and Economic Research Association, vol. 41(4), pages 921-50, November.
- Tilman Börgers & Rajiv Sarin, . "Naive Reinforcement Learning With Endogenous Aspiration," ELSE working papers 037, ESRC Centre on Economics Learning and Social Evolution.
- Roth, Alvin E. & Erev, Ido, 1995. "Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term," Games and Economic Behavior, Elsevier, vol. 8(1), pages 164-212.
- Drew Fudenberg & David K. Levine, 1998.
"The Theory of Learning in Games,"
MIT Press Books,
The MIT Press,
edition 1, volume 1, number 0262061945.
- Barry Sopher & Dilip Mookherjee, 2000.
"Learning and Decision Costs in Experimental Constant Sum Games,"
Departmental Working Papers
199625, Rutgers University, Department of Economics.
- Mookherjee, Dilip & Sopher, Barry, 1997. "Learning and Decision Costs in Experimental Constant Sum Games," Games and Economic Behavior, Elsevier, vol. 19(1), pages 97-132, April.
- Barry Sopher & Dilip Mookherjee, 1997. "Learning and Decision Costs in Experimental Constant Sum Games," Departmental Working Papers 199527, Rutgers University, Department of Economics.
- Rapoport, Amnon & Erev, Ido & Abraham, Elizabeth V. & Olson, David E., 1997. "Randomization and Adaptive Learning in a Simplified Poker Game," Organizational Behavior and Human Decision Processes, Elsevier, vol. 69(1), pages 31-49, January.
- Cheung, Yin-Wong & Friedman, Daniel, 1998. "A comparison of learning and replicator dynamics using experimental data," Journal of Economic Behavior & Organization, Elsevier, vol. 35(3), pages 263-280, April.
- Erev, Ido & Roth, Alvin E, 1998. "Predicting How People Play Games: Reinforcement Learning in Experimental Games with Unique, Mixed Strategy Equilibria," American Economic Review, American Economic Association, vol. 88(4), pages 848-81, September.
When requesting a correction, please mention this item's handle: RePEc:eee:jeborg:v:39:y:1999:i:1:p:111-128. See general information about how to correct material in RePEc.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (Zhang, Lei)
If references are entirely missing, you can add them using this form.