IDEAS home Printed from https://ideas.repec.org/a/eee/jbrese/v134y2021icp316-328.html
   My bibliography  Save this article

Apart we ride together: The motivations behind users of mixed-reality sports

Author

Listed:
  • Westmattelmann, Daniel
  • Grotenhermen, Jan-Gerrit
  • Sprenger, Marius
  • Rand, William
  • Schewe, Gerhard

Abstract

A new form of sports platforms transfers traditional sports like cycling into a virtual world and lets users socialize, exercise or compete with each other. Despite the increasing public attention, there is no research on motivational factors of this advanced mixed-reality technology allowing virtual-mediated physical interaction. Therefore, we proposed a research model and tested it using structural equation modelling combined with qualitative interviews to investigate the platform’s usage. Our results reveal that utilitarian benefits relate to the task-purposes of health consciousness and training, while hedonic benefits relate to training, customizing and socializing. Hedonic benefits are more strongly related to use intention than utilitarian, but subgroup-specific differences are observed. Privacy concerns constitute a risk for all users to continued use of these platforms, while cheating is relevant only for competitive users. Use intention positively relates to actual use behavior in the form of usage time, number of races and followed users.

Suggested Citation

  • Westmattelmann, Daniel & Grotenhermen, Jan-Gerrit & Sprenger, Marius & Rand, William & Schewe, Gerhard, 2021. "Apart we ride together: The motivations behind users of mixed-reality sports," Journal of Business Research, Elsevier, vol. 134(C), pages 316-328.
  • Handle: RePEc:eee:jbrese:v:134:y:2021:i:c:p:316-328
    DOI: 10.1016/j.jbusres.2021.05.044
    as

    Download full text from publisher

    File URL: http://www.sciencedirect.com/science/article/pii/S0148296321003738
    Download Restriction: Full text for ScienceDirect subscribers only

    File URL: https://libkey.io/10.1016/j.jbusres.2021.05.044?utm_source=ideas
    LibKey link: if access is restricted and if your library uses this service, LibKey will redirect you to where you can use your library subscription to access this item
    ---><---

    As the access to this document is restricted, you may want to search for a different version of it.

    References listed on IDEAS

    as
    1. Jaeki Song & Junghwan Kim & Kwangmin Cho, 2018. "Understanding users’ continuance intentions to use smart-connected sports products," Sport Management Review, Taylor & Francis Journals, vol. 21(5), pages 477-490, December.
    2. Jih-Hsuan Lin & Wei Peng, 2015. "The Contributions of Perceived Graphic and Enactive Realism to Enjoyment and Engagement in Active Video Games," International Journal of Technology and Human Interaction (IJTHI), IGI Global, vol. 11(3), pages 1-16, July.
    3. Funk, Daniel C. & Pizzo, Anthony D. & Baker, Bradley J., 2018. "eSport management: Embracing eSport education and research opportunities," Sport Management Review, Elsevier, vol. 21(1), pages 7-13.
    4. Barrie Houlihan, 2014. "Achieving compliance in international anti-doping policy: An analysis of the 2009 World Anti-Doping Code," Sport Management Review, Taylor & Francis Journals, vol. 17(3), pages 265-276, July.
    5. Hamari, Juho & Koivisto, Jonna, 2015. "Why do people use gamification services?," International Journal of Information Management, Elsevier, vol. 35(4), pages 419-431.
    6. Lee Cronbach, 1951. "Coefficient alpha and the internal structure of tests," Psychometrika, Springer;The Psychometric Society, vol. 16(3), pages 297-334, September.
    7. Daniel C. Funk & Anthony D. Pizzo & Bradley J. Baker, 2018. "eSport management: Embracing eSport education and research opportunities," Sport Management Review, Taylor & Francis Journals, vol. 21(1), pages 7-13, January.
    8. Houlihan, Barrie, 2014. "Achieving compliance in international anti-doping policy: An analysis of the 2009 World Anti-Doping Code," Sport Management Review, Elsevier, vol. 17(3), pages 265-276.
    9. Rauschnabel, Philipp A. & He, Jun & Ro, Young K., 2018. "Antecedents to the adoption of augmented reality smart glasses: A closer look at privacy risks," Journal of Business Research, Elsevier, vol. 92(C), pages 374-384.
    10. Rosseel, Yves, 2012. "lavaan: An R Package for Structural Equation Modeling," Journal of Statistical Software, Foundation for Open Access Statistics, vol. 48(i02).
    11. Hamari, Juho & Keronen, Lauri, 2017. "Why do people play games? A meta-analysis," International Journal of Information Management, Elsevier, vol. 37(3), pages 125-141.
    12. Tu, Rungting & Hsieh, Peishan & Feng, Wenting, 2019. "Walking for fun or for “likes”? The impacts of different gamification orientations of fitness apps on consumers’ physical activities," Sport Management Review, Elsevier, vol. 22(5), pages 682-693.
    13. Cunningham, George B. & Fairley, Sheranne & Ferkins, Lesley & Kerwin, Shannon & Lock, Daniel & Shaw, Sally & Wicker, Pamela, 2018. "eSport: Construct specifications and implications for sport management," Sport Management Review, Elsevier, vol. 21(1), pages 1-6.
    14. George B. Cunningham & Sheranne Fairley & Lesley Ferkins & Shannon Kerwin & Daniel Lock & Sally Shaw & Pamela Wicker, 2018. "eSport: Construct specifications and implications for sport management," Sport Management Review, Taylor & Francis Journals, vol. 21(1), pages 1-6, January.
    15. Naresh K. Malhotra & Sung S. Kim & James Agarwal, 2004. "Internet Users' Information Privacy Concerns (IUIPC): The Construct, the Scale, and a Causal Model," Information Systems Research, INFORMS, vol. 15(4), pages 336-355, December.
    Full references (including those not matched with items on IDEAS)

    Citations

    Citations are extracted by the CitEc Project, subscribe to its RSS feed for this item.
    as


    Cited by:

    1. Bo-Hyun Seong & Chang-Yu Hong, 2022. "When It Comes to Screen Golf and Baseball, What Do Participants Think?," IJERPH, MDPI, vol. 19(20), pages 1-15, October.
    2. Bo-Hyun Seong & Chang-Yu Hong, 2022. "Decision-Making in Virtual Reality Sports Games Explained via the Lens of Extended Planned Behavior Theory," IJERPH, MDPI, vol. 20(1), pages 1-18, December.
    3. Inje Cho & Kyriaki Kaplanidou & Shintaro Sato, 2021. "Gamified Wearable Fitness Tracker for Physical Activity: A Comprehensive Literature Review," Sustainability, MDPI, vol. 13(13), pages 1-15, June.

    Most related items

    These are the items that most often cite the same works as this one and are cited by the same works as this one.
    1. Emily Jane Hayday & Holly Collison, 2020. "Exploring the Contested Notion of Social Inclusion and Gender Inclusivity within eSport Spaces," Social Inclusion, Cogitatio Press, vol. 8(3), pages 197-208.
    2. Weisheng Chiu & Thomas Chun Man Fan & Sang-Back Nam & Ping-Hung Sun, 2021. "Knowledge Mapping and Sustainable Development of eSports Research: A Bibliometric and Visualized Analysis," Sustainability, MDPI, vol. 13(18), pages 1-17, September.
    3. Giachino, Chiara & Nirino, Niccolò & Leonidou, Erasmia & Glyptis, Loukas, 2023. "eSport in the digital era: Exploring the moderating role of perceived usefulness on financial behavioural aspects within reward-crowdfunding," Journal of Business Research, Elsevier, vol. 155(PB).
    4. Leonie Kuen & Fiona Schürmann & Daniel Westmattelmann & Sophie Hartwig & Shay Tzafrir & Gerhard Schewe, 2023. "Trust transfer effects and associated risks in telemedicine adoption," Electronic Markets, Springer;IIM University of St. Gallen, vol. 33(1), pages 1-22, December.
    5. Allam, Hesham & Bliemel, Michael & Spiteri, Louise & Blustein, James & Ali-Hassan, Hossam, 2019. "Applying a multi-dimensional hedonic concept of intrinsic motivation on social tagging tools: A theoretical model and empirical validation," International Journal of Information Management, Elsevier, vol. 45(C), pages 211-222.
    6. Md. Mominur Rahman & Bilkis Akhter, 2021. "The impact of investment in human capital on bank performance: evidence from Bangladesh," Future Business Journal, Springer, vol. 7(1), pages 1-13, December.
    7. Andreea-Ionela Puiu & Anca Monica Ardeleanu & Camelia Cojocaru & Anca Bratu, 2021. "Exploring the Effect of Status Quo, Innovativeness, and Involvement Tendencies on Luxury Fashion Innovations: The Mediation Role of Status Consumption," Mathematics, MDPI, vol. 9(9), pages 1-18, May.
    8. Allen, Jaime & Muñoz, Juan Carlos & Ortúzar, Juan de Dios, 2019. "On evasion behaviour in public transport: Dissatisfaction or contagion?," Transportation Research Part A: Policy and Practice, Elsevier, vol. 130(C), pages 626-651.
    9. Sai-fu Fung & Esther Oi-wah Chow & Chau-kiu Cheung, 2020. "Development and Evaluation of the Psychometric Properties of a Brief Wisdom Development Scale," IJERPH, MDPI, vol. 17(8), pages 1-14, April.
    10. Vitor Ciampolini & Fernando Santos & Ricardo Teixeira Quinaud & Martin Camiré & Maurício de Oliveira Migliano & Juarez Vieira do Nascimento & Michel Milistetd, 2021. "Cross-Cultural Adaptation and Psychometric Properties of the Portuguese Coaching Life Skills in Sport Questionnaire," SAGE Open, , vol. 11(2), pages 21582440211, June.
    11. Frano Giakoni-Ramírez & Eugenio Merellano-Navarro & Daniel Duclos-Bastías, 2022. "Professional Esports Players: Motivation and Physical Activity Levels," IJERPH, MDPI, vol. 19(4), pages 1-13, February.
    12. Silvia Mariela Méndez-Prado & Vanessa Rodriguez & Kevin Peralta-Rizzo & Patricia Everaert & Martin Valcke, 2023. "An Assessment Tool to Identify the Financial Literacy Level of Financial Education Programs Participants’ Executed by Ecuadorian Financial Institutions," Sustainability, MDPI, vol. 15(2), pages 1-24, January.
    13. Jerónimo García-Fernández & Pablo Gálvez-Ruiz & Moisés Grimaldi-Puyana & Salvador Angosto & Jesús Fernández-Gavira & M. Rocío Bohórquez, 2020. "The Promotion of Physical Activity from Digital Services: Influence of E-Lifestyles on Intention to Use Fitness Apps," IJERPH, MDPI, vol. 17(18), pages 1-15, September.
    14. Sebastian Kurten & David Winant & Kathleen Beullens, 2021. "Mothers Matter: Using Regression Tree Algorithms to Predict Adolescents’ Sharing of Drunk References on Social Media," IJERPH, MDPI, vol. 18(21), pages 1-16, October.
    15. Toda, Armando M. & do Carmo, Ricardo M.C. & da Silva, Alan P. & Bittencourt, Ig I. & Isotani, Seiji, 2019. "An approach for planning and deploying gamification concepts with social networks within educational contexts," International Journal of Information Management, Elsevier, vol. 46(C), pages 294-303.
    16. Érika Martins Silva Ramos & Cecilia Jakobsson Bergstad, 2021. "The Psychology of Sharing: Multigroup Analysis among Users and Non-Users of Carsharing," Sustainability, MDPI, vol. 13(12), pages 1-17, June.
    17. Daniel Schulze & Kathrin Heinitz & Timo Lorenz, 2018. "Comparative organizational research starts with sound measurement: Validity and invariance of Turker’s corporate social responsibility scale in five cross-cultural samples," PLOS ONE, Public Library of Science, vol. 13(11), pages 1-15, November.
    18. Essie Sutton & Kimberly A. Schonert-Reichl & Amery D. Wu & Molly Stewart Lawlor, 2018. "Evaluating the Reliability and Validity of the Self-Compassion Scale Short Form Adapted for Children Ages 8–12," Child Indicators Research, Springer;The International Society of Child Indicators (ISCI), vol. 11(4), pages 1217-1236, August.
    19. Lindsey W. Vilca & Evelyn L. Chambi-Mamani & Emely D. Quispe-Kana & Mónica Hernández-López & Tomás Caycho-Rodríguez, 2022. "Functioning of the EROS-R Scale in a Clinical Sample of Psychiatric Patients: New Psychometric Evidence from the Classical Test Theory and the Item Response Theory," IJERPH, MDPI, vol. 19(16), pages 1-14, August.
    20. Karl Werder, 2022. "Esport," Business & Information Systems Engineering: The International Journal of WIRTSCHAFTSINFORMATIK, Springer;Gesellschaft für Informatik e.V. (GI), vol. 64(3), pages 393-399, June.

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:eee:jbrese:v:134:y:2021:i:c:p:316-328. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    If CitEc recognized a bibliographic reference but did not link an item in RePEc to it, you can help with this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Catherine Liu (email available below). General contact details of provider: http://www.elsevier.com/locate/jbusres .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.