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Simple mechanisms and preferences for honesty

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  • Kartik, Navin
  • Tercieux, Olivier
  • Holden, Richard

Abstract

We consider full implementation in complete-information environments when agents have an arbitrarily small preference for honesty. We offer a condition called separable punishment and show that when it holds and there are at least two agents, any social choice function can be implemented by a simple mechanism in two rounds of iterated deletion of strictly dominated strategies.

Suggested Citation

  • Kartik, Navin & Tercieux, Olivier & Holden, Richard, 2014. "Simple mechanisms and preferences for honesty," Games and Economic Behavior, Elsevier, vol. 83(C), pages 284-290.
  • Handle: RePEc:eee:gamebe:v:83:y:2014:i:c:p:284-290
    DOI: 10.1016/j.geb.2013.11.011
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    References listed on IDEAS

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    More about this item

    Keywords

    Behavioral mechanism design; Implementation; Lying costs; Separable domain;

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • D02 - Microeconomics - - General - - - Institutions: Design, Formation, Operations, and Impact
    • D71 - Microeconomics - - Analysis of Collective Decision-Making - - - Social Choice; Clubs; Committees; Associations
    • D82 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Asymmetric and Private Information; Mechanism Design

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