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A Probabilistic Model of Learning in Games

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  • Sanchirico, Chris William

Abstract

This paper presents a new, probabilistic model of learning in games. The model is set in the usual repeated game framework but the two key assumptions are framed in terms of the likelihood of beliefs and actions conditional on the history of play. The first assumption formalizes the basic intuition of the learning approach; the second, the indeterminacy that inspired resort to learning models in the first place. Together the assumptions imply that, almost surely, play will remain almost always within one of the stage game's 'minimal inclusive sets.' In important classes of games, all such sets are singleton Nash. Copyright 1996 by The Econometric Society.

Suggested Citation

  • Sanchirico, Chris William, 1996. "A Probabilistic Model of Learning in Games," Econometrica, Econometric Society, vol. 64(6), pages 1375-1393, November.
  • Handle: RePEc:ecm:emetrp:v:64:y:1996:i:6:p:1375-93
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    Cited by:

    1. Fudenberg, Drew & Levine, David K., 1999. "Conditional Universal Consistency," Games and Economic Behavior, Elsevier, vol. 29(1-2), pages 104-130, October.
    2. Weibull, Jörgen W., 1997. "What have we learned from Evolutionary Game Theory so far?," Working Paper Series 487, Research Institute of Industrial Economics, revised 26 Oct 1998.
    3. Brenner, Thomas & Witt, Ulrich, 2003. "Melioration learning in games with constant and frequency-dependent pay-offs," Journal of Economic Behavior & Organization, Elsevier, vol. 50(4), pages 429-448, April.
    4. Geir B. Asheim & Mark Voorneveld & Jörgen W. Weibull, 2016. "Epistemically Robust Strategy Subsets," Games, MDPI, Open Access Journal, vol. 7(4), pages 1-16, November.
    5. Balkenborg, Dieter & Jansen, Mathijs & Vermeulen, Dries, 2001. "Invariance properties of persistent equilibria and related solution concepts," Mathematical Social Sciences, Elsevier, vol. 41(1), pages 111-130, January.
    6. Sergiu Hart & Andreu Mas-Colell, 2000. "A Simple Adaptive Procedure Leading to Correlated Equilibrium," Econometrica, Econometric Society, vol. 68(5), pages 1127-1150, September.
    7. Bala, V. & Goyal, S., 1997. "Self-Organization in Communication Networks," Econometric Institute Research Papers EI 9713-/A, Erasmus University Rotterdam, Erasmus School of Economics (ESE), Econometric Institute.
    8. Peyton Young, H., 1998. "Individual learning and social rationality1," European Economic Review, Elsevier, vol. 42(3-5), pages 651-663, May.
    9. Weibull, Jorgen W., 1998. "Evolution, rationality and equilibrium in games," European Economic Review, Elsevier, vol. 42(3-5), pages 641-649, May.
    10. Miller, Ronald I. & Sanchirico, Chris William, 1999. "The Role of Absolute Continuity in "Merging of Opinions" and "Rational Learning"," Games and Economic Behavior, Elsevier, vol. 29(1-2), pages 170-190, October.
    11. Geir B. , Asheim & Voorneveld, Max & W. Weibull, Jörgen, 2009. "Epistemically Stable Strategy Sets," Memorandum 01/2010, Oslo University, Department of Economics.

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