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Dynamic Programming for Pure-Strategy Subgame Perfection in an Arbitrary Game

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Abstract

This paper uses value functions to characterize the pure-strategy subgame-perfect equilibria of an arbitrary, possibly infinite-horizon game. It specifies the game’s extensive form as a pentaform (Streufert 2023p, arXiv:2107.10801v4), which is a set of quintuples formalizing the abstract relationships between nodes, actions, players, and situations (situations generalize information sets). Because a pentaform is a set, this paper can explicitly partition the game form into piece forms, each of which starts at a (Selten) subroot and contains all subsequent nodes except those that follow a subsequent subroot. Then the set of subroots becomes the domain of a value function, and the piece-form partition becomes the framework for a value recursion which generalizes the Bellman equation from dynamic programming. The main results connect the value recursion with the subgame-perfect equilibria of the original game, under the assumptions of upper- and lower-convergence. Finally, a corollary characterizes subgame perfection as the absence of an improving one-piece deviation.

Suggested Citation

  • Peter A. Streufert, 2023. "Dynamic Programming for Pure-Strategy Subgame Perfection in an Arbitrary Game," University of Western Ontario, Departmental Research Report Series 20233, University of Western Ontario, Department of Economics.
  • Handle: RePEc:uwo:uwowop:20233
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    More about this item

    Keywords

    Bellman equation; value function; upper-convergence; lower-convergence; pentaform;
    All these keywords.

    JEL classification:

    • C61 - Mathematical and Quantitative Methods - - Mathematical Methods; Programming Models; Mathematical and Simulation Modeling - - - Optimization Techniques; Programming Models; Dynamic Analysis
    • C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games

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