Are Users The Next Entrepreneurs? A Case Study On The Video Game Industry
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- Thierry Burger-Helmchen & Claude Guittard, 2019. "« Are users the next entrepreneurs ? A case study on the video game industry »," Working Papers hal-02141546, HAL.
References listed on IDEAS
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- Thierry BURGER-HELMCHEN, 2008. "Plural-entrepreneurial activity for a single start-up: a case study," Working Papers of BETA 2008-01, Bureau d'Economie Théorique et Appliquée, UDS, Strasbourg.
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- Lakhani, Karim R. & von Hippel, Eric, 2003. "How open source software works: "free" user-to-user assistance," Research Policy, Elsevier, vol. 32(6), pages 923-943, June.
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CitationsCitations are extracted by the CitEc Project, subscribe to its RSS feed for this item.
- Jordan Robert Gamble & Michael Brennan & Rodney Mcadam, 2016. "A Contemporary And Systematic Literature Review Of User-Centric Innovation: A Consumer Perspective," International Journal of Innovation Management (ijim), World Scientific Publishing Co. Pte. Ltd., vol. 20(01), pages 1-45, January.
More about this item
KeywordsPlural entrepreneurship; management of innovation; Video-game case study.;
NEP fieldsThis paper has been announced in the following NEP Reports:
- NEP-ENT-2008-06-27 (Entrepreneurship)
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