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The logic of violence in the civil war: the economics perspective

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  • Estrada, Fernando

Abstract

This article proposes a reading of the armed conflict from an evolutionary design that takes into account the concept of private protection agencies in the works of Schelling / Nozick / Gambetta. Their aim is to assess the dynamics of conflict and changes from its author's scientific output. A context of conflicts that includes new expressions of violence and the relative failure of the paramilitary reintegration involves using new analytical models (argumentation, game theory and inconsistent information). The recent evolution of emerging gangs and their expansion into areas that were paramilitary camps requires monitoring not only of the government and the authorities, but those investigating the conflict in the present tense. The author provides heuristic research support from Schelling’s theory of strategy, Nozick’s agencies and the protection, and Gambetta’s recent contributions to the relationship between organized crime and drug cartels.

Suggested Citation

  • Estrada, Fernando, 2012. "The logic of violence in the civil war: the economics perspective," MPRA Paper 38823, University Library of Munich, Germany.
  • Handle: RePEc:pra:mprapa:38823
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    File URL: https://mpra.ub.uni-muenchen.de/38823/1/MPRA_paper_38823.pdf
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    Keywords

    Civil War; Colombia; armed conflict; drug trafficking; organized crime; paramilitary counterinsurgency war; Game Theory and inconsistent information;

    JEL classification:

    • D84 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Expectations; Speculations
    • C71 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Cooperative Games
    • D82 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Asymmetric and Private Information; Mechanism Design
    • D8 - Microeconomics - - Information, Knowledge, and Uncertainty
    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games

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