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Congestion games with mixed objectives

Author

Listed:
  • Matthias Feldotto

    (Paderborn University)

  • Lennart Leder

    (Paderborn University)

  • Alexander Skopalik

    (Paderborn University)

Abstract

We study a new class of games which generalizes congestion games and its bottleneck variant. We introduce congestion games with mixed objectives to model network scenarios in which players seek to optimize for latency and bandwidths alike. We characterize the (non-)existence of pure Nash equilibria (PNE), the convergence of improvement dynamics, the quality of equilibria and show the complexity of the decision problem. For games that do not possess PNE we give bounds on the approximation ratio of approximate pure Nash equilibria.

Suggested Citation

  • Matthias Feldotto & Lennart Leder & Alexander Skopalik, 2018. "Congestion games with mixed objectives," Journal of Combinatorial Optimization, Springer, vol. 36(4), pages 1145-1167, November.
  • Handle: RePEc:spr:jcomop:v:36:y:2018:i:4:d:10.1007_s10878-017-0189-y
    DOI: 10.1007/s10878-017-0189-y
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    References listed on IDEAS

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    1. Chien, Steve & Sinclair, Alistair, 2011. "Convergence to approximate Nash equilibria in congestion games," Games and Economic Behavior, Elsevier, vol. 71(2), pages 315-327, March.
    2. Milchtaich, Igal, 1996. "Congestion Games with Player-Specific Payoff Functions," Games and Economic Behavior, Elsevier, vol. 13(1), pages 111-124, March.
    3. Ioannis Caragiannis & Angelo Fanelli & Nick Gravin & Alexander Skopalik, 2015. "Approximate Pure Nash Equilibria in Weighted Congestion Games," Post-Print halshs-02094622, HAL.
    4. Juliane Dunkel & Andreas S. Schulz, 2008. "On the Complexity of Pure-Strategy Nash Equilibria in Congestion and Local-Effect Games," Mathematics of Operations Research, INFORMS, vol. 33(4), pages 851-868, November.
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