Building Simulation Game-Based Teaching Program for Secondary School Students
Author
Abstract
Suggested Citation
DOI: 10.1177/1046878116635467
Download full text from publisher
References listed on IDEAS
- Willy C. Kriz, 2003. "Creating Effective Learning Environments and Learning Organizations through Gaming Simulation Design," Simulation & Gaming, , vol. 34(4), pages 495-511, December.
- Willy Christian Kriz, 2010. "A Systemic-Constructivist Approach to the Facilitation and Debriefing of Simulations and Games," Simulation & Gaming, , vol. 41(5), pages 663-680, October.
- Nicola Whitton, 2011. "Game Engagement Theory and Adult Learning," Simulation & Gaming, , vol. 42(5), pages 596-609, October.
- Hugh M. Cannon & James N. Cannon & Manfred Schwaiger, 2010. "Incorporating Customer Lifetime Value Into Marketing Simulation Games," Simulation & Gaming, , vol. 41(3), pages 341-359, June.
Most related items
These are the items that most often cite the same works as this one and are cited by the same works as this one.- Jop van den Hoogen & Julia Lo & Sebastiaan Meijer, 2016. "Debriefing Research Games," Simulation & Gaming, , vol. 47(3), pages 368-388, June.
- Peter Korfiatis & Robert Cloutier & Teresa Zigh, 2015. "Model-Based Concept of Operations Development Using Gaming Simulation," Simulation & Gaming, , vol. 46(5), pages 471-488, October.
- Kristina Hermann, 2015. "Field Theory and Working With Group Dynamics in Debriefing," Simulation & Gaming, , vol. 46(2), pages 209-220, April.
- Hans J. E. Korteling & Anne S. Helsdingen & Ralf R. Sluimer, 2017. "An Empirical Evaluation of Transfer-of-Training of Two Flight Simulation Games," Simulation & Gaming, , vol. 48(1), pages 8-35, February.
- Gilbert Ahamer, 2013. "Game, Not Fight," Simulation & Gaming, , vol. 44(2-3), pages 272-301, April.
- Timothy C. Clapper, 2017. "Simulation and Gaming can be Used to Determine Validity While Engaging in Collaborative Environments," Simulation & Gaming, , vol. 48(2), pages 175-177, April.
- Jan H. G. Klabbers, 2003. "Simulation and Gaming:Introduction to the Art and Science of Design," Simulation & Gaming, , vol. 34(4), pages 488-494, December.
- James N. Cannon & Hugh M. Cannon & Manfred Schwaiger, 2012. "Modeling the “Profitable-Product Death Spiralâ€," Simulation & Gaming, , vol. 43(6), pages 761-777, December.
- Sebastiaan Meijer, 2015. "The Power of Sponges," Simulation & Gaming, , vol. 46(5), pages 512-535, October.
- Jop van den Hoogen & Sebastiaan Meijer, 2015. "Gaming and Simulation for Railway Innovation," Simulation & Gaming, , vol. 46(5), pages 489-511, October.
- Jamilah Mohd Mahyideen & Nurhanani Aflizan Mohamad Rusli & Wan Normila Mohamad & Hafisah Yaakob & Nooraza Tukiran, 2025. "Gamifying Economics Education: A New Frontier in Teaching Innovation," International Journal of Research and Innovation in Social Science, International Journal of Research and Innovation in Social Science (IJRISS), vol. 9(3s), pages 3368-3375, May.
- Guillaume Der Sahakian & Guillaume Alinier & Georges Savoldelli & Denis Oriot & Morgan Jaffrelot & François Lecomte, 2015. "Setting Conditions for Productive Debriefing," Simulation & Gaming, , vol. 46(2), pages 197-208, April.
- Nancy Taber, 2008. "Emergency response: Elearning for paramedics and firefighters," Simulation & Gaming, , vol. 39(4), pages 515-527, December.
- David Sharek & Eric Wiebe, 2014. "Measuring Video Game Engagement Through the Cognitive and Affective Dimensions," Simulation & Gaming, , vol. 45(4-5), pages 569-592, August.
- Dana Ruggiero & William R. Watson, 2014. "Engagement Through Praxis in Educational Game Design," Simulation & Gaming, , vol. 45(4-5), pages 471-490, August.
- Datu Buyung Agusdinata & Heide Lukosch & Muhammad Hanif & David Watkins, 2023. "A Playful Approach to Household Sustainability: Results From a Pilot Study on Resource Consumption," Simulation & Gaming, , vol. 54(1), pages 104-130, February.
- Bride Mallon & Ronan Lynch, 2014. "Stimulating Psychological Attachments in Narrative Games," Simulation & Gaming, , vol. 45(4-5), pages 508-527, August.
- Ai-Jou Pan & Yea-Tzu Yuan & Pao-Nan Chou, 2025. "Incorporating PaGamO and Postgame Group Discussions into an Elementary Mathematics Course: An Experimental Study," SAGE Open, , vol. 15(1), pages 21582440251, March.
- Yang-Im Lee & Peter Trim & Julia Upton & David Upton, 2009. "Large Emergency-Response Exercises: Qualitative Characteristics - A Survey," Simulation & Gaming, , vol. 40(6), pages 726-751, December.
- Jan H. G. Klabbers, 2006. "Guest Editorial: Artifact assessment versus theory testing," Simulation & Gaming, , vol. 37(2), pages 148-154, June.
Corrections
All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:sae:simgam:v:47:y:2016:i:3:p:287-303. See general information about how to correct material in RePEc.
If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.
If CitEc recognized a bibliographic reference but did not link an item in RePEc to it, you can help with this form .
If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: SAGE Publications (email available below). General contact details of provider: .
Please note that corrections may take a couple of weeks to filter through the various RePEc services.
Printed from https://ideas.repec.org/a/sae/simgam/v47y2016i3p287-303.html