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A Systemic-Constructivist Approach to the Facilitation and Debriefing of Simulations and Games

Author

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  • Willy Christian Kriz

    (University of Applied Sciences Vorarlberg, Austria, willy.kriz@fhv.at)

Abstract

This article introduces some basic concepts of a systemic-constructivist perspective. These show that gaming simulation corresponds closely to a systemic-constructivist approach to learning and instruction. Some quality aspects of facilitating and debriefing simulation games are described from a systemic-constructivist point of view. Finally, a structure for debriefing, and some concrete examples of systemic-constructivist debriefing-methods are presented.

Suggested Citation

  • Willy Christian Kriz, 2010. "A Systemic-Constructivist Approach to the Facilitation and Debriefing of Simulations and Games," Simulation & Gaming, , vol. 41(5), pages 663-680, October.
  • Handle: RePEc:sae:simgam:v:41:y:2010:i:5:p:663-680
    DOI: 10.1177/1046878108319867
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    Citations

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    Cited by:

    1. Dana Ruggiero & William R. Watson, 2014. "Engagement Through Praxis in Educational Game Design," Simulation & Gaming, , vol. 45(4-5), pages 471-490, August.
    2. Joseph Wolfe, 2016. "Assuring Business School Learning With Games," Simulation & Gaming, , vol. 47(2), pages 206-227, April.
    3. Datu Buyung Agusdinata & Heide Lukosch & Muhammad Hanif & David Watkins, 2023. "A Playful Approach to Household Sustainability: Results From a Pilot Study on Resource Consumption," Simulation & Gaming, , vol. 54(1), pages 104-130, February.
    4. Hans J. E. Korteling & Anne S. Helsdingen & Ralf R. Sluimer, 2017. "An Empirical Evaluation of Transfer-of-Training of Two Flight Simulation Games," Simulation & Gaming, , vol. 48(1), pages 8-35, February.
    5. Gilbert Ahamer, 2013. "Game, Not Fight," Simulation & Gaming, , vol. 44(2-3), pages 272-301, April.
    6. Kristina Hermann, 2015. "Field Theory and Working With Group Dynamics in Debriefing," Simulation & Gaming, , vol. 46(2), pages 209-220, April.
    7. Guillaume Der Sahakian & Guillaume Alinier & Georges Savoldelli & Denis Oriot & Morgan Jaffrelot & François Lecomte, 2015. "Setting Conditions for Productive Debriefing," Simulation & Gaming, , vol. 46(2), pages 197-208, April.
    8. Marieke de Wijse-van Heeswijk & Jan H. G. Klabbers & Sebastiaan Meijer, 2026. "Advancing the Role of the Facilitator in Game Science: A Systems Theory Approach to Learning and Adaptation in Rule-Based and Open Games," Simulation & Gaming, , vol. 57(2), pages 276-298, April.
    9. Willy C. Kriz & Eberhard Auchter, 2016. "10 Years of Evaluation Research Into Gaming Simulation for German Entrepreneurship and a New Study on Its Long-Term Effects," Simulation & Gaming, , vol. 47(2), pages 179-205, April.
    10. Peter Korfiatis & Robert Cloutier & Teresa Zigh, 2015. "Model-Based Concept of Operations Development Using Gaming Simulation," Simulation & Gaming, , vol. 46(5), pages 471-488, October.
    11. Jimmy Kyaw Tun & Guillaume Alinier & Jessica Tang & Roger L. Kneebone, 2015. "Redefining Simulation Fidelity for Healthcare Education," Simulation & Gaming, , vol. 46(2), pages 159-174, April.
    12. Ai-Jou Pan & Yea-Tzu Yuan & Pao-Nan Chou, 2025. "Incorporating PaGamO and Postgame Group Discussions into an Elementary Mathematics Course: An Experimental Study," SAGE Open, , vol. 15(1), pages 21582440251, March.
    13. Cindy L. Kovalik & Chia-Ling Kuo, 2012. "Innovation Diffusion," Simulation & Gaming, , vol. 43(6), pages 803-824, December.
    14. Jop van den Hoogen & Julia Lo & Sebastiaan Meijer, 2016. "Debriefing Research Games," Simulation & Gaming, , vol. 47(3), pages 368-388, June.
    15. Christian K. Karl, 2016. "Investigating the Winner’s Curse Based on Decision Making in an Auction Environment," Simulation & Gaming, , vol. 47(3), pages 324-345, June.
    16. Marcin Wardaszko, 2016. "Building Simulation Game-Based Teaching Program for Secondary School Students," Simulation & Gaming, , vol. 47(3), pages 287-303, June.

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