Model-Based Concept of Operations Development Using Gaming Simulation
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DOI: 10.1177/1046878115571290
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References listed on IDEAS
- Willy C. Kriz, 2003. "Creating Effective Learning Environments and Learning Organizations through Gaming Simulation Design," Simulation & Gaming, , vol. 34(4), pages 495-511, December.
- Andrew Hale Feinstein & Hugh M. Cannon, 2002. "Constructs of Simulation Evaluation," Simulation & Gaming, , vol. 33(4), pages 425-440, December.
- Willy Christian Kriz, 2010. "A Systemic-Constructivist Approach to the Facilitation and Debriefing of Simulations and Games," Simulation & Gaming, , vol. 41(5), pages 663-680, October.
- José P. Zagal & Jochen Rick & Idris Hsi, 2006. "Collaborative games: Lessons learned from board games," Simulation & Gaming, , vol. 37(1), pages 24-40, March.
- David Crookall, 2010. "Serious Games, Debriefing, and Simulation/Gaming as a Discipline," Simulation & Gaming, , vol. 41(6), pages 898-920, December.
- Geert Vissers & Gerton Heyne & Vincent Peters & Jac Guerts, 2001. "The Validity of Laboratory Research in Social and Behavioral Science," Quality & Quantity: International Journal of Methodology, Springer, vol. 35(2), pages 129-145, May.
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