CREATING EVALUATION PROFILES FOR GAMES DESIGNED TO BE FUN: An Interpretive Framework for Serious Game Mechanics
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DOI: 10.1177/1046878117709841
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References listed on IDEAS
- Geoff Walsham, 2006. "Doing interpretive research," European Journal of Information Systems, Taylor & Francis Journals, vol. 15(3), pages 320-330, June.
- David Crookall, 2010. "Serious Games, Debriefing, and Simulation/Gaming as a Discipline," Simulation & Gaming, , vol. 41(6), pages 898-920, December.
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