The applicability of non-cooperative game theory in transport analysis
Various models that incorporate concepts from Non-Cooperative Game Theory (NCGT) are described in the transport literature. Game Theory provides powerful tools for analysing transport systems, but these tools have some drawbacks that should be recognised. In the current paper we review games that describe transport problems and discuss them within a uniform context. Although the paper does not introduce new tools, it presents insights concerning the relations between transport models and games. We divide existing games into groups and show that some common features characterise multiple games. We distinguish between games that make a conceptual contribution and games that are suitable for application. Compact or symmetric game structures make remarkable observations but often do not support actual decision-making. Less aesthetic formats, most of which are Stackelberg games between authorities and travellers, are stronger as instruments that assist in determining real-life policies; these formulations can be treated by practitioners as mathematical programs with equilibrium constraints and not as games. Copyright Springer Science+Business Media B.V. 2006
If you experience problems downloading a file, check if you have the proper application to view it first. In case of further problems read the IDEAS help page. Note that these files are not on the IDEAS site. Please be patient as the files may be large.
As the access to this document is restricted, you may want to look for a different version under "Related research" (further below) or search for a different version of it.
Volume (Year): 33 (2006)
Issue (Month): 5 (09)
|Contact details of provider:|| Web page: http://www.springer.com|
|Order Information:||Web: http://www.springer.com/economics/regional+science/journal/11116/PS2|
Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
- Levinson, David, 2005.
"Micro-foundations of congestion and pricing: A game theory perspective,"
Transportation Research Part A: Policy and Practice,
Elsevier, vol. 39(7-9), pages 691-704.
- David Levinson, 2005. "Micro-foundations of Congestion and Pricing: A Game Theory Perspective," Working Papers 200504, University of Minnesota: Nexus Research Group.
- Fisk, C. S., 1984. "Game theory and transportation systems modelling," Transportation Research Part B: Methodological, Elsevier, vol. 18(4-5), pages 301-313.
- Xiao, Feng & Yang, Hai & Han, Deren, 2007. "Competition and efficiency of private toll roads," Transportation Research Part B: Methodological, Elsevier, vol. 41(3), pages 292-308, March.
- Bell, Michael G. H., 2000. "A game theory approach to measuring the performance reliability of transport networks," Transportation Research Part B: Methodological, Elsevier, vol. 34(6), pages 533-545, August.
When requesting a correction, please mention this item's handle: RePEc:kap:transp:v:33:y:2006:i:5:p:481-496. See general information about how to correct material in RePEc.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (Sonal Shukla)or (Rebekah McClure)
If references are entirely missing, you can add them using this form.