Introducing Sustainable Development Topics into Computer Science Education: Design and Evaluation of the Eco JSity Game
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- Rebecca Yvonne Bayeck, 2020. "Examining Board Gameplay and Learning: A Multidisciplinary Review of Recent Research," Simulation & Gaming, , vol. 51(4), pages 411-431, August.
- Ainhoa Saitua-Iribar & Javier Corral-Lage & Noemi Peña-Miguel, 2020. "Improving Knowledge about the Sustainable Development Goals through a Collaborative Learning Methodology and Serious Game," Sustainability, MDPI, vol. 12(15), pages 1-11, July.
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- Miguel Leiva-Brondo & Natalia Lajara-Camilleri & Anna Vidal-Meló & Alejandro Atarés & Cristina Lull, 2022. "Spanish University Students’ Awareness and Perception of Sustainable Development Goals and Sustainability Literacy," Sustainability, MDPI, vol. 14(8), pages 1-26, April.
- Shiyuan Gan & Xuejing Yang & Bilal Alatas, 2023. "A Multi-Module Information-Optimized Approach to English Language Teaching and Development in the Context of Smart Sustainability," Sustainability, MDPI, vol. 15(20), pages 1-13, October.
- Silvia Natividad Moral-Sánchez & M.ª Teresa Sánchez-Compaña & Isabel Romero, 2022. "Geometry with a STEM and Gamification Approach: A Didactic Experience in Secondary Education," Mathematics, MDPI, vol. 10(18), pages 1-38, September.
- Grijalvo, Mercedes & Segura, Alejandro & Núñez, Yilsy, 2022. "Computer-based business games in higher education: A proposal of a gamified learning framework," Technological Forecasting and Social Change, Elsevier, vol. 178(C).
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