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A laboratory experiment on the minority game

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  • Bottazzi, Giulio
  • Devetag, Giovanna

Abstract

This work presents experimental results on a coordination game in which agents must repeatedly choose between two sides, and a positive fixed payoff is assigned only to agents who pick the minoritarian side. We conduct laboratory experiments in which stationary groups of five players play the game for 100 periods, and manipulate two treatment variables: the amount of ‘memory’ M that players have regarding the game history (i.e., the length of the string of past outcomes that players can see on the screen while choosing) and the amount of information about other players’ past choices. Our results show that, at the aggregate level, a quite remarkable degree of coordination is achieved. Moreover, providing players with full information about other players’ choice distribution does not appear to improve efficiency significantly.

Suggested Citation

  • Bottazzi, Giulio & Devetag, Giovanna, 2003. "A laboratory experiment on the minority game," Physica A: Statistical Mechanics and its Applications, Elsevier, vol. 324(1), pages 124-132.
  • Handle: RePEc:eee:phsmap:v:324:y:2003:i:1:p:124-132
    DOI: 10.1016/S0378-4371(02)01893-9
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    References listed on IDEAS

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    1. Jack Ochs, 1990. "The Coordination Problem in Decentralized Markets: An Experiment," The Quarterly Journal of Economics, Oxford University Press, vol. 105(2), pages 545-559.
    2. Challet, Damien & Zhang, Yi-Cheng, 1998. "On the minority game: Analytical and numerical studies," Physica A: Statistical Mechanics and its Applications, Elsevier, vol. 256(3), pages 514-532.
    3. W. Brian Arthur, 1994. "Inductive Reasoning, Bounded Rationality and the Bar Problem," Working Papers 94-03-014, Santa Fe Institute.
    4. Arthur, W Brian, 1994. "Inductive Reasoning and Bounded Rationality," American Economic Review, American Economic Association, vol. 84(2), pages 406-411, May.
    5. Challet, D. & Zhang, Y.-C., 1997. "Emergence of cooperation and organization in an evolutionary game," Physica A: Statistical Mechanics and its Applications, Elsevier, vol. 246(3), pages 407-418.
    Full references (including those not matched with items on IDEAS)

    Citations

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    Cited by:

    1. Takashi Yamada & Nobuyuki Hanaki, 2016. "An Experiment on Lowest Unique Integer Games," Post-Print halshs-01204814, HAL.
    2. Pietro Dindo & Jan Tuinstra, 2006. "A Behavioral Model for Participation Games with Negative Feedback," Tinbergen Institute Discussion Papers 06-073/1, Tinbergen Institute.
    3. Pietro Dindo & Jan Tuinstra, 2011. "A Class of Evolutionary Models for Participation Games with Negative Feedback," Computational Economics, Springer;Society for Computational Economics, vol. 37(3), pages 267-300, March.
    4. Yamada, Takashi & Hanaki, Nobuyuki, 2016. "An experiment on Lowest Unique Integer Games," Physica A: Statistical Mechanics and its Applications, Elsevier, vol. 463(C), pages 88-102.
    5. Linde, Jona & Sonnemans, Joep & Tuinstra, Jan, 2014. "Strategies and evolution in the minority game: A multi-round strategy experiment," Games and Economic Behavior, Elsevier, vol. 86(C), pages 77-95.
    6. Nadir Altinok & Abdurrahman Aydemir, 2015. "The Unfolding of Gender Gap in Education," Working Papers 934, Economic Research Forum, revised Aug 2015.

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