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The Equivalence Of Evolutionary Games And Distributed Monte Carlo Learning

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Author Info
Sasaki, Yuya
Abstract

This paper presents a tight relationship between evolutionary game theory and distributed intelligence models. After reviewing some existing theories of replicator dynamics and distributed Monte Carlo learning, we make formulations and proofs of the equivalence between these two models. The relationship will be revealed not only from a theoretical viewpoint, but also by experimental simulations of the models by taking a simple symmetric zero-sum game as an example. As a consequence, it will be verified that seemingly chaotic macro dynamics generated by distributed micro-decisions can be explained with theoretical models.

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Paper provided by Utah State University, Economics Department in its series Economics Research Institute, ERI Series with number 28338.

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Date of creation: 2004
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Handle: RePEc:ags:usuese:28338

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Keywords: Research Methods/ Statistical Methods;

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  1. Giovanni Dosi & Luigi Marengo & Giorgio Fagiolo, 2003. "Learning in Evolutionary Environments," LEM Papers Series 2003/20, Laboratory of Economics and Management (LEM), Sant'Anna School of Advanced Studies, Pisa, Italy. [Downloadable!]
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  2. Holland, John H & Miller, John H, 1991. "Artificial Adaptive Agents in Economic Theory," American Economic Review, American Economic Association, vol. 81(2), pages 365-71, May. [Downloadable!] (restricted)
  3. Kandori, Michihiro & Mailath, George J & Rob, Rafael, 1993. "Learning, Mutation, and Long Run Equilibria in Games," Econometrica, Econometric Society, vol. 61(1), pages 29-56, January. [Downloadable!] (restricted)
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  4. Friedman, Daniel, 1991. "Evolutionary Games in Economics," Econometrica, Econometric Society, vol. 59(3), pages 637-66, May. [Downloadable!] (restricted)
  5. Arthur, W Brian, 1993. "On Designing Economic Agents That Behave Like Human Agents," Journal of Evolutionary Economics, Springer, vol. 3(1), pages 1-22, February.
  6. Swinkels Jeroen M., 1993. "Adjustment Dynamics and Rational Play in Games," Games and Economic Behavior, Elsevier, vol. 5(3), pages 455-484, July. [Downloadable!] (restricted)
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  7. Leigh Tesfatsion, 2002. "Agent-Based Computational Economics," Computational Economics 0203001, EconWPA, revised 15 Aug 2002. [Downloadable!]
  8. Cabrales, Antonio & Sobel, Joel, 1992. "On the limit points of discrete selection dynamics," Journal of Economic Theory, Elsevier, vol. 57(2), pages 407-419, August. [Downloadable!] (restricted)
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  9. Leigh Tesfatsion, 2000. "Agent-Based Computational Economics: A Brief Guide to the Literature," Computational Economics 0004001, EconWPA. [Downloadable!]
  10. Daniel Friedman, 1998. "On economic applications of evolutionary game theory," Journal of Evolutionary Economics, Springer, vol. 8(1), pages 15-43. [Downloadable!] (restricted)
  11. Dekel, Eddie & Scotchmer, Suzanne, 1992. "On the evolution of optimizing behavior," Journal of Economic Theory, Elsevier, vol. 57(2), pages 392-406, August. [Downloadable!] (restricted)
  12. Samuelson, Larry & Zhang, Jianbo, 1992. "Evolutionary stability in asymmetric games," Journal of Economic Theory, Elsevier, vol. 57(2), pages 363-391, August. [Downloadable!] (restricted)
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