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Cones of Games arising from Market Entry Problems

Author

Listed:
  • Brânzei, R.

    (Tilburg University, Center For Economic Research)

  • Tijs, S.H.

    (Tilburg University, Center For Economic Research)

  • Timmer, J.B.

Abstract

Market entry situations are modelled, where an entrepreneur has to decide for a collection of markets which market to enter and which not. The entrepreneur can improve his prior information by making use of a group of informants, each of them knowing the situation in one or more markets. For such a market entry situation a related cooperative game is introduced, which can be helpful in dealing with the question of how to share the reward of cooperation. The games arising turn out to be elements of the cone of information market games which were introduced for another economic context. This implies that the cooperative solutions of these games have interesting properties. Extra attention is paid to the subcone of information market games arising from market entry situations where for each market only one informant knows the state of the market.

Suggested Citation

  • Brânzei, R. & Tijs, S.H. & Timmer, J.B., 2000. "Cones of Games arising from Market Entry Problems," Discussion Paper 2000-44, Tilburg University, Center for Economic Research.
  • Handle: RePEc:tiu:tiucen:806aad7a-8085-43a2-af3f-e4f827fe1e0a
    as

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    File URL: https://pure.uvt.nl/ws/portalfiles/portal/535163/44.pdf
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    References listed on IDEAS

    as
    1. Brânzei, R. & Tijs, S.H. & Timmer, J.B., 2000. "Collecting Information to improve Decision-Making," Discussion Paper 2000-26, Tilburg University, Center for Economic Research.
    2. A. van den Nouweland & P. Borm & W. van Golstein Brouwers & R. Groot Bruinderink & S. Tijs, 1996. "A Game Theoretic Approach to Problems in Telecommunication," Management Science, INFORMS, vol. 42(2), pages 294-303, February.
    3. Muto, S. & Nakayama, M. & Potters, J.A.M. & Tijs, S.H., 1988. "On big boss games," Other publications TiSEM 488a314a-179c-4628-91e6-7, Tilburg University, School of Economics and Management.
    4. Shapley, Lloyd S. & Shubik, Martin, 1969. "On market games," Journal of Economic Theory, Elsevier, vol. 1(1), pages 9-25, June.
    5. Vincent Feltkamp & Javier Arin, 1997. "The Nucleolus and Kernel of Veto-Rich Transferable Utility Games," International Journal of Game Theory, Springer;Game Theory Society, vol. 26(1), pages 61-73.
    6. Muto, Shigeo & Potters, Jos & Tijs, Stef, 1989. "Information Market Games," International Journal of Game Theory, Springer;Game Theory Society, vol. 18(2), pages 209-226.
    7. Muto, S. & Potters, J.A.M. & Tijs, S.H., 1989. "Information market games," Other publications TiSEM 2f3f1109-5579-4e6a-9482-e, Tilburg University, School of Economics and Management.
    Full references (including those not matched with items on IDEAS)

    More about this item

    Keywords

    cooperative games; information market entry; information market games;

    JEL classification:

    • C71 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Cooperative Games
    • D89 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Other

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