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Strong Migration Limit for Games in Structured Populations: Applications to Dominance Hierarchy and Set Structure

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  • Dhaker Kroumi

    (Université de Montréal, Montréal, QC H3C 3J7, Canada)

  • Sabin Lessard

    (Université de Montréal, Montréal, QC H3C 3J7, Canada)

Abstract

In this paper, we deduce a condition for a strategy S1 to be more abundant on average at equilibrium under weak selection than another strategy S2 in a population structured into a finite number of colonies of fixed proportions as the population size tends to infinity. It is assumed that one individual reproduces at a time with some probability depending on the payoff received in pairwise interactions within colonies and between colonies and that the offspring replaces one individual chosen at random in the colony into which the offspring migrates. It is shown that an expected weighted average equilibrium frequency of S1 under weak symmetric strategy mutation between S1 and S2 is increased by weak selection if an expected weighted payoff of S1 near neutrality exceeds the corresponding expected weighted payoff of S2. The weights are given in terms of reproductive values of individuals in the different colonies in the neutral model. This condition for S1 to be favoured by weak selection is obtained from a strong migration limit of the genealogical process under neutrality for a sample of individuals, which is proven using a two-time scale argument. The condition is applied to games between individuals in colonies with linear or cyclic dominance and between individuals belonging to groups represented by subsets of a given set.

Suggested Citation

  • Dhaker Kroumi & Sabin Lessard, 2015. "Strong Migration Limit for Games in Structured Populations: Applications to Dominance Hierarchy and Set Structure," Games, MDPI, vol. 6(3), pages 1-29, September.
  • Handle: RePEc:gam:jgames:v:6:y:2015:i:3:p:318-346:d:55368
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    References listed on IDEAS

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    1. M.A. Nowak & K. Sigmund, 1998. "Evolution of Indirect Reciprocity by Image Scoring/ The Dynamics of Indirect Reciprocity," Working Papers ir98040, International Institute for Applied Systems Analysis.
    2. John C. Harsanyi & Reinhard Selten, 1988. "A General Theory of Equilibrium Selection in Games," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262582384, December.
    3. Kroumi, Dhaker & Lessard, Sabin, 2015. "Evolution of cooperation in a multidimensional phenotype space," Theoretical Population Biology, Elsevier, vol. 102(C), pages 60-75.
    4. Martin A. Nowak & Karl Sigmund, 1998. "Evolution of indirect reciprocity by image scoring," Nature, Nature, vol. 393(6685), pages 573-577, June.
    5. Sabin Lessard, 2011. "Effective Game Matrix and Inclusive Payoff in Group-Structured Populations," Dynamic Games and Applications, Springer, vol. 1(2), pages 301-318, June.
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    Cited by:

    1. Kroumi, Dhaker & Martin, Éloi & Lessard, Sabin, 2022. "Evolution of cooperation with respect to fixation probabilities in multi-player games with random payoffs," Theoretical Population Biology, Elsevier, vol. 145(C), pages 1-21.

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