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Randomization and simplification in dynamic decision-making

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  • Kalai, Ehud
  • Solan, Eilon

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  • Kalai, Ehud & Solan, Eilon, 2003. "Randomization and simplification in dynamic decision-making," Journal of Economic Theory, Elsevier, vol. 111(2), pages 251-264, August.
  • Handle: RePEc:eee:jetheo:v:111:y:2003:i:2:p:251-264
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    References listed on IDEAS

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    1. Piccione, Michele & Rubinstein, Ariel, 1997. "On the Interpretation of Decision Problems with Imperfect Recall," Games and Economic Behavior, Elsevier, vol. 20(1), pages 3-24, July.
    2. Dinah Rosenberg & Eilon Solan & Nicolas Vieille, 2000. "Blackwell Optimality in Markov Decision Processes with Partial Observation," Discussion Papers 1292, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
    3. Kalai, Ehud & Stanford, William, 1988. "Finite Rationality and Interpersonal Complexity in Repeated Games," Econometrica, Econometric Society, vol. 56(2), pages 397-410, March.
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    Cited by:

    1. Monte, Daniel, 2014. "Learning with bounded memory in games," Games and Economic Behavior, Elsevier, vol. 87(C), pages 204-223.
    2. Chatterjee, Kalyan & Guryev, Konstantin & Hu, Tai-Wei, 2022. "Bounded memory in a changing world: Biases in behaviour and belief," Journal of Economic Theory, Elsevier, vol. 206(C).
    3. Yilmaz Kocer, 2010. "Endogenous Learning with Bounded Memory," Working Papers 1290, Princeton University, Department of Economics, Econometric Research Program..
    4. Daniel Monte & Maher Said, 2014. "The value of (bounded) memory in a changing world," Economic Theory, Springer;Society for the Advancement of Economic Theory (SAET), vol. 56(1), pages 59-82, May.
    5. Tai-Wei Hu, 2023. "Forgetful updating and stubborn decision-makers," Economic Theory, Springer;Society for the Advancement of Economic Theory (SAET), vol. 75(3), pages 781-802, April.
    6. Chatterjee, Kalyan & Hu, Tai-Wei, 2023. "Learning with limited memory: Bayesianism vs heuristics," Journal of Economic Theory, Elsevier, vol. 209(C).

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