Information dependent games : Can common sense be common knowledge?
This paper attempts to study the consistency of several basic game-theoretic axioms. Two by-products are the introduction of information-dependent games, and a formal treatment of the framework of game theoretic axioms. In this setup a version of the Surprise Test Paradox is used to prove that common sense cannot be common knowledge.
(This abstract was borrowed from another version of this item.)
If you experience problems downloading a file, check if you have the proper application to view it first. In case of further problems read the IDEAS help page. Note that these files are not on the IDEAS site. Please be patient as the files may be large.
As the access to this document is restricted, you may want to look for a different version under "Related research" (further below) or search for a different version of it.
When requesting a correction, please mention this item's handle: RePEc:eee:ecolet:v:27:y:1988:i:3:p:215-221. See general information about how to correct material in RePEc.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (Shamier, Wendy)
If references are entirely missing, you can add them using this form.