Learnability of a class of Non-atomic Games arising on the Internet
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- Roger Lagunoff & Akihiko Matsui, "undated". ""An 'Anti-Folk Theorem' for a Class of Asynchronously Repeated Games''," CARESS Working Papres 95-15, University of Pennsylvania Center for Analytic Research and Economics in the Social Sciences.
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- Greenwald, Amy & Friedman, Eric J. & Shenker, Scott, 2001. "Learning in Network Contexts: Experimental Results from Simulations," Games and Economic Behavior, Elsevier, vol. 35(1-2), pages 80-123, April.
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- C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
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