"An 'Anti-Folk Theorem' for a Class of Asynchronously Repeated Games''
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Citations
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Cited by:
- Choi, Syngjoo & Gale, Douglas & Kariv, Shachar, 2008.
"Sequential equilibrium in monotone games: A theory-based analysis of experimental data,"
Journal of Economic Theory, Elsevier, vol. 143(1), pages 302-330, November.
- Syngjoo Choi & Douglas Gale & Shachar Kariv, 2006. "Sequential Equilibrium in Monotone Games: Theory-Based Analysis of Experimental Data," Levine's Bibliography 784828000000000278, UCLA Department of Economics.
- Eric Friedman, 1998. "Learnability of a class of Non-atomic Games arising on the Internet," Departmental Working Papers 199824, Rutgers University, Department of Economics.
- Akihiko Matsui & Roger Lagunoff, 2001.
"Are "Anti-Folk Theorems" in repeated games nongeneric?,"
Review of Economic Design, Springer;Society for Economic Design, vol. 6(3), pages 397-412.
- Roger Lagunoff & Akihiko Matsui, 1999. "Are "Anti-Folk Theorems" in Repeated Games Nongeneric?," Game Theory and Information 9906001, University Library of Munich, Germany, revised 03 Jun 1999.
- Roger Lagunoff & Akihiko Matsui, 2000. "Are "Anti-Folk Theorems" in Repeated Games Nongeneric?," Econometric Society World Congress 2000 Contributed Papers 0894, Econometric Society.
- Eric Friedman & Scott Shenker, 1998. "Learning and Implementation on the Internet," Departmental Working Papers 199821, Rutgers University, Department of Economics.
- Lipman, Barton L. & Wang, Ruqu, 2000.
"Switching Costs in Frequently Repeated Games,"
Journal of Economic Theory, Elsevier, vol. 93(2), pages 149-190, August.
- Lipman, Barton & Wang, Ruqu, 1997. "Switching Costs in Frequently Repeated Games," Queen's Institute for Economic Research Discussion Papers 273389, Queen's University - Department of Economics.
- Barton L. Lipman & Ruqu Wang, 1997. "Switching Costs in Frequently Repeated Games," Discussion Papers 1190, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
- Eric J Friedman & Scott Schenker, 1997. "Learning and Implementation on the Internet," Levine's Working Paper Archive 595, David K. Levine.
- V. Bhaskar & George J. Mailathy & Stephen Morris, 2009.
"A Foundation for Markov Equilibria in Infinite Horizon Perfect Information Games,"
Levine's Working Paper Archive
814577000000000178, David K. Levine.
- V. Bhaskar & George J. Mailath & Stephen Morris, 2009. "A Foundation for Markov Equilibria in Infinite Horizon Perfect Information Games," PIER Working Paper Archive 09-029, Penn Institute for Economic Research, Department of Economics, University of Pennsylvania.
- V. Bhaskar & George J. Mailath & Stephen Morris, 2012. "A Foundation for Markov Equilibria in Infinite Horizon Perfect Information Games," PIER Working Paper Archive 12-043, Penn Institute for Economic Research, Department of Economics, University of Pennsylvania.
- Gale, Douglas, 2001.
"Monotone Games with Positive Spillovers,"
Games and Economic Behavior, Elsevier, vol. 37(2), pages 295-320, November.
- Gale, Douglas, 1998. "Monotone Games with Positive Spillovers," Working Papers 98-34, C.V. Starr Center for Applied Economics, New York University.
- E. Friedman & S. Shenker, 2010. "Synchronous and Asynchronous Learning by Responsive Learning Automata," Levine's Working Paper Archive 469, David K. Levine.
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