The Kernel/Nucleolus of a Standard Tree Game
In this paper we characterize the nucleolus (which coincides with the kernel) of a tree enterprise. We also provide a new algorithm to compute it, which sheds light on its structure. We show that in particular cases, including a chain enterprise one can compute the nucleolus in O(n) operations, where n is the number of vertices in the tree. Coauthors are M. Maschler, G. Owen, and W. R. Zhu.
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Volume (Year): 25 (1996)
Issue (Month): 2 ()
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