Gamification as a Sustainable Tool for HR Managers
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DOI: 10.32725/acta.2021.003
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- Anuj Kumar & Purvi Pujari & Nimit Gupta, 2021. "Artificial Intelligence: Technology 4.0 as a solution for healthcare workers during COVID-19 pandemic," Acta Universitatis Bohemiae Meridionalis, University of South Bohemia in Ceske Budejovice, Faculty of Economics, vol. 24(1), pages 19-35.
- Adina Letiţia Negruşa & Valentin Toader & Aurelian Sofică & Mihaela Filofteia Tutunea & Rozalia Veronica Rus, 2015. "Exploring Gamification Techniques and Applications for Sustainable Tourism," Sustainability, MDPI, vol. 7(8), pages 1-30, August.
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More about this item
Keywords
Gamification; COVID-19; Human Resource; Innovation; Creativity; Sustainability;All these keywords.
JEL classification:
- M12 - Business Administration and Business Economics; Marketing; Accounting; Personnel Economics - - Business Administration - - - Personnel Management; Executives; Executive Compensation
- M50 - Business Administration and Business Economics; Marketing; Accounting; Personnel Economics - - Personnel Economics - - - General
- Q00 - Agricultural and Natural Resource Economics; Environmental and Ecological Economics - - General - - - General
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