Play to Learn? An Experiment
AbstractDoes playing a game in class improve students' ability to analyze the game using game theory? We report results from an experimental design which allows us to test a series of related hypotheses. We fail to find support for the conjectured learning-enhancing effects and discuss what lessons can be learned substantially and methodologically.
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Bibliographic InfoPaper provided by Experimental Economics Center, Andrew Young School of Policy Studies, Georgia State University in its series Experimental Economics Center Working Paper Series with number 2009-08.
Date of creation: Apr 2009
Date of revision:
Find related papers by JEL classification:
- A22 - General Economics and Teaching - - Economic Education and Teaching of Economics - - - Undergraduate
- C70 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - General
This paper has been announced in the following NEP Reports:
- NEP-ALL-2009-05-09 (All new papers)
- NEP-CBE-2009-05-09 (Cognitive & Behavioural Economics)
- NEP-EDU-2009-05-09 (Education)
- NEP-EVO-2009-05-09 (Evolutionary Economics)
- NEP-EXP-2009-05-09 (Experimental Economics)
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