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Video Games and Adolescent Fighting

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Author Info

  • Michael R. Ward

Abstract

Psychologists have found positive correlations between playing violent video games and violent and antisocial attitudes. However, these studies typically do not control for other covariates, particularly sex, that are known to be associated with both video game play and aggression. This study exploits the Youth Risk Behavior Survey, which includes questions on video game play and fighting as well as basic demographic information. With both parametric and nonparametric estimators, as there is accounting for more demographic covariates, the video game effects become progressively weaker. The overall link between video games and fighting is modest and not statistically significant. The remaining positive association appears only for individuals who play 4 or more hours per day.

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File URL: http://www.jstor.org/stable/pdfplus/10.1086/605509
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File URL: http://www.jstor.org/stable/full/10.1086/605509
Download Restriction: Access to the online full text or PDF requires a subscription.

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Bibliographic Info

Article provided by University of Chicago Press in its journal The Journal of Law and Economics.

Volume (Year): 53 (2010)
Issue (Month): 3 ()
Pages: 611 - 628

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Handle: RePEc:ucp:jlawec:doi:10.1086/605509

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Web page: http://www.journals.uchicago.edu/JLE/

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Cited by:
  1. Cunningham, A. Scott & Engelstätter, Benjamin & Ward, Michael R., 2011. "Understanding the effects of violent video games on violent crime," ZEW Discussion Papers 11-042, ZEW - Zentrum für Europäische Wirtschaftsforschung / Center for European Economic Research.

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