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A game of timing and visibility

Author

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  • Lotker, Zvi
  • Patt-Shamir, Boaz
  • Tuttle, Mark R.

Abstract

We consider the following abstraction of competing publications. There are n players in the game. Each player i chooses a point xi in the interval [0,1], and a player's payoff is the distance from its point xi to the next larger point, or to 1 if xi is the largest. For this game, we give a complete characterization of the Nash equilibrium for the two-player game, and, more important, we give an efficient approximation algorithm to compute numerically the symmetric Nash equilibrium for the n-player game. The approximation is computed via a discrete version of the game. In both cases, we show that the (symmetric) equilibrium is unique. Our algorithmic approach to the n-player game is non-standard in that it does not involve solving a system of differential equations. We believe that our techniques can be useful in the analysis of other timing games.

Suggested Citation

  • Lotker, Zvi & Patt-Shamir, Boaz & Tuttle, Mark R., 2008. "A game of timing and visibility," Games and Economic Behavior, Elsevier, vol. 62(2), pages 643-660, March.
  • Handle: RePEc:eee:gamebe:v:62:y:2008:i:2:p:643-660
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    References listed on IDEAS

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    1. Hendricks, Ken & Weiss, Andrew & Wilson, Charles A, 1988. "The War of Attrition in Continuous Time with Complete Information," International Economic Review, Department of Economics, University of Pennsylvania and Osaka University Institute of Social and Economic Research Association, vol. 29(4), pages 663-680, November.
    2. Drew Fudenberg & Jean Tirole, 1991. "Game Theory," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262061414, December.
    3. Martin J. Osborne & Ariel Rubinstein, 1994. "A Course in Game Theory," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262650401, December.
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    Cited by:

    1. Louis Abraham, 2023. "A Game of Competition for Risk," Working Papers hal-04112160, HAL.
    2. Kerstan, Sven & Kretschmer, Tobias & Muehlfeld, Katrin, 2012. "The dynamics of pre-market standardization," Information Economics and Policy, Elsevier, vol. 24(2), pages 105-119.
    3. Eitan Altman & Nahum Shimkin, 2016. "The Ordered Timeline Game: Strategic Posting Times Over a Temporally Ordered Shared Medium," Dynamic Games and Applications, Springer, vol. 6(4), pages 429-455, December.
    4. Louis Abraham, 2023. "A Game of Competition for Risk," Papers 2305.18941, arXiv.org.

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