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Orchestrating innovation with user communities in the creative industries

Citations

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Cited by:

  1. Guy Parmentier, 2015. "How to innovate with a brand community," Post-Print halshs-01344680, HAL.
  2. Brem, Alexander & Bilgram, Volker & Marchuk, Anna, 2019. "How crowdfunding platforms change the nature of user innovation – from problem solving to entrepreneurship," Technological Forecasting and Social Change, Elsevier, vol. 144(C), pages 348-360.
  3. Cabras, Ignazio & Goumagias, Nikolaos D. & Fernandes, Kiran & Cowling, Peter & Li, Feng & Kudenko, Daniel & Devlin, Sam & Nucciarelli, Alberto, 2017. "Exploring survival rates of companies in the UK video-games industry: An empirical study," Technological Forecasting and Social Change, Elsevier, vol. 117(C), pages 305-314.
  4. Granato, Giulia & Fischer, Arnout R.H. & van Trijp, Hans C.M., 2022. "“Misalignments between users and designers as source of inspiration: A novel hybrid method for physical new product development”," Technovation, Elsevier, vol. 111(C).
  5. Guy Parmentier & Berangere Szostak & Charles-Clemens Rüling, 2017. "Créativité organisationnelle : quels enjeux en management stratégique dans un contexte mondialisé ?," Grenoble Ecole de Management (Post-Print) hal-01757014, HAL.
  6. AlNuaimi, Bader K. & Kumar Singh, Sanjay & Ren, Shuang & Budhwar, Pawan & Vorobyev, Dmitriy, 2022. "Mastering digital transformation: The nexus between leadership, agility, and digital strategy," Journal of Business Research, Elsevier, vol. 145(C), pages 636-648.
  7. Masson, Zoé & Parmentier, Guy, 2023. "Drivers and mechanisms for online communities performance: A systematic literature review," European Management Journal, Elsevier, vol. 41(4), pages 590-606.
  8. Zhigang Wang & Yu Wang (Avery. W) & Shaobao Wu, 2018. "The Activity Evaluation Model and Sustainable Interactive Management Strategies of Online User Innovation Community," Sustainability, MDPI, vol. 10(7), pages 1-23, June.
  9. Ryan Rumble & Vincent Mangematin, 2015. "Business Model Implementation: The Antecedents of Multi-Sidedness," Post-Print hal-01183388, HAL.
  10. Radaelli, Giovanni & Lettieri, Emanuele & Frattini, Federico & Luzzini, Davide & Boaretto, Andrea, 2017. "Users' search mechanisms and risks of inappropriateness in healthcare innovations: The role of literacy and trust in professional contexts," Technological Forecasting and Social Change, Elsevier, vol. 120(C), pages 240-251.
  11. Liu, Yue & Zhu, Xiumei & Deng, Shengliang, 2025. "How platform enterprises compete through suppliers: the mediation role of supplier value co-creation between digital platform capabilities and competitive advantage," Technological Forecasting and Social Change, Elsevier, vol. 216(C).
  12. Ryan Rumble & Vincent Mangematin, 2015. "Business Model Implementation: The Antecedents of Multi-Sidedness," Grenoble Ecole de Management (Post-Print) hal-01183388, HAL.
  13. Divakaran, Pradeep Kumar Ponnamma, 2017. "The netnographic method as early warning: Linking antecedents of pre-release behavior of technology-enabled community to future market trends," Technological Forecasting and Social Change, Elsevier, vol. 125(C), pages 245-257.
  14. Paulin Gohoungodji & Nabil Amara, 2023. "Art of innovating in the arts: definitions, determinants, and mode of innovation in creative industries, a systematic review," Review of Managerial Science, Springer, vol. 17(8), pages 2685-2725, November.
  15. Hurmelinna-Laukkanen, Pia & Nätti, Satu & Pikkarainen, Minna, 2021. "Orchestrating for lead user involvement in innovation networks," Technovation, Elsevier, vol. 108(C).
  16. Guy Parmentier & Berangere Szostak & Charles-Clemens Rüling, 2017. "Créativité organisationnelle : quels enjeux en management stratégique dans un contexte mondialisé ?," Post-Print hal-01757014, HAL.
  17. Xuefang Xie & Xuemei Xie & Carla Martínez-Climent, 2019. "Identifying the factors determining the entrepreneurial ecosystem of internet cultural industries in emerging economies," International Entrepreneurship and Management Journal, Springer, vol. 15(2), pages 503-522, June.
  18. Homero Rodríguez-Insuasti & Néstor Montalván-Burbano & Otto Suárez-Rodríguez & Marcela Yonfá-Medranda & Katherine Parrales-Guerrero, 2022. "Creative Economy: A Worldwide Research in Business, Management and Accounting," Sustainability, MDPI, vol. 14(23), pages 1-27, November.
  19. Czernek-Marszałek Katarzyna & Klimas Patrycja & Wójcik Dagmara, 2023. "Playing with social relationships. Their role among actors in the video game industry," International Journal of Contemporary Management, Sciendo, vol. 59(4), pages 34-57, December.
  20. Aurora Carneiro Zen & Bruno Anicet Bittencourt & Jose-Luis Hervas-Oliver & Ronald Rojas-Alvarado, 2022. "Sustainability-Oriented Transition in Clusters: A Multilevel Framework from Induction," Sustainability, MDPI, vol. 14(7), pages 1-19, April.
  21. Brea, Edgar, 2023. "A framework for mapping actor roles and their innovation potential in digital ecosystems," Technovation, Elsevier, vol. 125(C).
  22. Anne Berthinier-Poncet & Sandra Dubouloz & Émilie Ruiz & Catherine Thévenard-Puthod, 2023. "Innovation communities' contributions throughout firms’ innovation processes: An outdoor sports industry case study," Post-Print hal-04164977, HAL.
  23. Ghasemzadeh, Khatereh & Bortoluzzi, Guido & Yordanova, Zornitsa, 2022. "Collaborating with users to innovate: A systematic literature review," Technovation, Elsevier, vol. 116(C).
  24. Berthinier-Poncet, Anne & Dubouloz, Sandra & Ruiz, Émilie & Thévenard-Puthod, Catherine, 2023. "Innovation communities' contributions throughout firms’ innovation processes: An outdoor sports industry case study," European Management Journal, Elsevier, vol. 41(4), pages 575-589.
  25. Stefan Koch & Michael Bierbamer, 2016. "Opening your product: impact of user innovations and their distribution platform on video game success," Electronic Markets, Springer;IIM University of St. Gallen, vol. 26(4), pages 357-368, November.
  26. Guy Parmentier & Bérangère Szostak, 2025. "The creative capacities of organizations: origin and conceptual framework [Les capacités créatives des organisations : origine et cadre conceptuel]," Post-Print hal-05500982, HAL.
  27. Bora Ly, 2024. "The Interplay of Digital Transformational Leadership, Organizational Agility, and Digital Transformation," Journal of the Knowledge Economy, Springer;Portland International Center for Management of Engineering and Technology (PICMET), vol. 15(1), pages 4408-4427, March.
  28. Patrycja Klimas & Wojciech Czakon, 2022. "Gaming innovation ecosystem: actors, roles and co-innovation processes," Review of Managerial Science, Springer, vol. 16(7), pages 2213-2259, October.
  29. Nathalie Schieb-Bienfait & Anne-Laure Saives & Brigitte Charles-Pauvers & Sandrine Emin & Hélène Morteau, 2018. "Grouping and/or grounding : a closer look at cultural quarters and creative cluster management in Nantes (France)," Post-Print hal-02502524, HAL.
  30. Ho-Dac, Nga N., 2020. "The value of online user generated content in product development," Journal of Business Research, Elsevier, vol. 112(C), pages 136-146.
  31. Gupta, Anushri & Panagiotopoulos, Panos & Bowen, Frances, 2020. "An orchestration approach to smart city data ecosystems," Technological Forecasting and Social Change, Elsevier, vol. 153(C).
  32. Francisco Javier Forcadell & Elisa Aracil & Fernando Ubeda, 2020. "Using reputation for corporate sustainability to tackle banks digitalization challenges," Business Strategy and the Environment, Wiley Blackwell, vol. 29(6), pages 2181-2193, September.
  33. Guy Parmentier & Thomas Paris & Romain Gandia, 2021. "Paradox, Articulation, and Issues in the Transition from Creativity to Innovation," Post-Print hal-04817223, HAL.
  34. Xiangpeng Meng & Xinshu Gong, 2024. "Digital transformation and innovation output of manufacturing companies—An analysis of the mediating role of internal and external transaction costs," PLOS ONE, Public Library of Science, vol. 19(1), pages 1-22, January.
  35. Thierry Côme & Stephane Magne, 2018. "Citizen Engagement Through Digital Participatory Marketing Tools: Innovation in Local Government Governance? [L’implication citoyenne par les outils digitaux du marketing participatif : innovation dans la gouvernance des collectivités locales ?]," Post-Print hal-05521827, HAL.
  36. Martinez-Torres, Rocio & Olmedilla, Maria, 2016. "Identification of innovation solvers in open innovation communities using swarm intelligence," Technological Forecasting and Social Change, Elsevier, vol. 109(C), pages 15-24.
  37. Bing Wu & Chunyu Gong, 2019. "Impact of Open Innovation Communities on Enterprise Innovation Performance: A System Dynamics Perspective," Sustainability, MDPI, vol. 11(17), pages 1-27, September.
  38. Benaim, Mickael, 2018. "From symbolic values to symbolic innovation: Internet-memes and innovation," Research Policy, Elsevier, vol. 47(5), pages 901-910.
  39. Sandra Dubouloz & Anne Berthinier-Poncet & Luciana Castro Gonçalves & Emilie Ruiz & Catherine Thevenard-Puthod, 2021. "Innovation communities: from their characterization to the questioning of their boundaries [Comunidades de innovación: desde su caracterización hasta el cuestionamiento de sus fronteras]," Post-Print hal-02891869, HAL.
  40. Garcia Martinez, Marian, 2017. "Inspiring crowdsourcing communities to create novel solutions: Competition design and the mediating role of trust," Technological Forecasting and Social Change, Elsevier, vol. 117(C), pages 296-304.
  41. Guy Parmentier & Zeinab Sheet & Florence Jeannot & Romain Rampa, 2024. "Development of a multidimensional scale to measure organizational creative capabilities," Post-Print hal-04535261, HAL.
  42. Mütterlein, Joschka & Kunz, Reinhard E. & Baier, Daniel, 2019. "Effects of lead-usership on the acceptance of media innovations: A mobile augmented reality case," Technological Forecasting and Social Change, Elsevier, vol. 145(C), pages 113-124.
  43. Haim Faridian, Parisa & Neubaum, Donald O., 2021. "Ambidexterity in the age of asset sharing: Development of dynamic capabilities in open source ecosystems," Technovation, Elsevier, vol. 99(C).
  44. Sandra Dubouloz & Anne Berthinier-Poncet & Luciana Castro Gonçalves & Emilie Ruiz & Catherine Thevenard-Puthod, 2020. "Communautés d'innovation : de leur caractérisation au questionnement de leurs frontières," Working Papers hal-02891869, HAL.
  45. Di Vaio, Assunta & Palladino, Rosa & Pezzi, Alberto & Kalisz, David E., 2021. "The role of digital innovation in knowledge management systems: A systematic literature review," Journal of Business Research, Elsevier, vol. 123(C), pages 220-231.
  46. Qi Yao & Jianjian Du & Zhijie Zhou, 2025. "Impact of Internet Community, Consumer Creativity, Enterprise Utilization, and Exploratory Dynamic Equilibrium on Product Innovation Performance," Journal of the Knowledge Economy, Springer;Portland International Center for Management of Engineering and Technology (PICMET), vol. 16(1), pages 2119-2146, March.
  47. Patrycja Klimas & Wojciech Czakon, 2018. "Organizational innovativeness and coopetition: a study of video game developers," Review of Managerial Science, Springer, vol. 12(2), pages 469-497, March.
  48. repec:hal:gemwpa:hal-01183388 is not listed on IDEAS
  49. Stephane Magne, 2016. "Perceived Design Cues and the Valorization of Innovative Product Forms [Signes perçus et valorisations des formes innovantes du design produit]," Post-Print hal-05521805, HAL.
  50. Barnes, Stuart J. & Pressey, Andrew D., 2016. "Cyber-mavens and online flow experiences: Evidence from virtual worlds," Technological Forecasting and Social Change, Elsevier, vol. 111(C), pages 285-296.
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