IDEAS home Printed from https://ideas.repec.org/a/sae/simgam/v39y2008i2p198-208.html

Internet chat in simulations: Taking BULLYING online

Author

Listed:
  • Emily Blackshear Hull

    (Oklahoma State University, USA, ekhull@gmail.com)

Abstract

This article discusses the pedagogical implications of using Internet chat in simulations for second-language learners. The author reviews several published simulations and explains how to use Internet chat effectively in the classroom. The author also relays her experience with using Internet chat with the BULLYING simulation.

Suggested Citation

  • Emily Blackshear Hull, 2008. "Internet chat in simulations: Taking BULLYING online," Simulation & Gaming, , vol. 39(2), pages 198-208, June.
  • Handle: RePEc:sae:simgam:v:39:y:2008:i:2:p:198-208
    DOI: 10.1177/1046878107310620
    as

    Download full text from publisher

    File URL: https://journals.sagepub.com/doi/10.1177/1046878107310620
    Download Restriction: no

    File URL: https://libkey.io/10.1177/1046878107310620?utm_source=ideas
    LibKey link: if access is restricted and if your library uses this service, LibKey will redirect you to where you can use your library subscription to access this item
    ---><---

    References listed on IDEAS

    as
    1. Yumi Kamimura, 2002. "The Power of Experience," Simulation & Gaming, , vol. 33(4), pages 477-480, December.
    2. Jonnie L. Hill, 2002. "Playing with “The Three Pigs†: Not Just for Children," Simulation & Gaming, , vol. 33(3), pages 353-359, September.
    3. Shashi Naidu, 2007. "Transporting GOLDEN RICE to Malaysian classrooms," Simulation & Gaming, , vol. 38(3), pages 344-351, September.
    4. Mark R. Freiermuth, 2002. "Online Chatting: An Alternative Approach to Simulations," Simulation & Gaming, , vol. 33(2), pages 187-195, June.
    5. Laurie Schick, 2008. "Breaking frame in a role-play simulation: A language socialization perspective," Simulation & Gaming, , vol. 39(2), pages 184-197, June.
    6. Carol Lynn Moder & Mary Theresa DiGennaro Seig & Brad Van Den Elzen, 2002. "Cimarron Valley: A Simulation-Based EAP Composition Curriculum," Simulation & Gaming, , vol. 33(3), pages 284-298, September.
    7. Gail Nash, 2007. "Conference simulation in an English composition course," Simulation & Gaming, , vol. 38(3), pages 332-343, September.
    Full references (including those not matched with items on IDEAS)

    Citations

    Citations are extracted by the CitEc Project, subscribe to its RSS feed for this item.
    as


    Cited by:

    1. Laurie Schick, 2008. "Breaking frame in a role-play simulation: A language socialization perspective," Simulation & Gaming, , vol. 39(2), pages 184-197, June.

    Most related items

    These are the items that most often cite the same works as this one and are cited by the same works as this one.
    1. Rebecca L. Damron, 2008. "The life of a simulation: Programmatic promises and pitfalls," Simulation & Gaming, , vol. 39(1), pages 126-136, March.
    2. Liliya Knyshevytska & Jonnie Hill, 2007. "Using MARRIAGE AND FAMILY as an aid in acculturation," Simulation & Gaming, , vol. 38(3), pages 323-331, September.
    3. Jonnie L. Hill & Cynthia G. Lance, 2002. "Debriefing Stress," Simulation & Gaming, , vol. 33(4), pages 490-503, December.
    4. Laurie Schick, 2008. "Breaking frame in a role-play simulation: A language socialization perspective," Simulation & Gaming, , vol. 39(2), pages 184-197, June.
    5. Jonnie Lynn Hill, 2007. "Television quiz show simulation," Simulation & Gaming, , vol. 38(4), pages 536-545, December.
    6. J. Tuomas Harviainen & Andreas Lieberoth, 2012. "Similarity of Social Information Processes in Games and Rituals," Simulation & Gaming, , vol. 43(4), pages 528-549, August.
    7. Ana M. Codita, 2016. "Integrating an Immigration Law Simulation Into EAP Courses," Simulation & Gaming, , vol. 47(5), pages 684-700, October.
    8. Amy Ince, 2002. "Motivating Students beyond Teacher Expectations," Simulation & Gaming, , vol. 33(4), pages 481-485, December.
    9. Loes Witteveen & Bert Enserink, 2007. "Visual problem appraisal—Kerala's Coast: A simulation for social learning about integrated coastal zone management," Simulation & Gaming, , vol. 38(2), pages 278-295, June.
    10. An Cheng, 2007. "Symposium article: Simulation-based L2 writing instruction: Enhancement through genre analysis," Simulation & Gaming, , vol. 38(1), pages 67-82, March.

    More about this item

    Keywords

    ;
    ;
    ;
    ;

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:sae:simgam:v:39:y:2008:i:2:p:198-208. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    If CitEc recognized a bibliographic reference but did not link an item in RePEc to it, you can help with this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: SAGE Publications (email available below). General contact details of provider: .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.