IDEAS home Printed from https://ideas.repec.org/a/sae/simgam/v35y2004i4p476-487.html

Cross-cultural simulation to advance student inquiry

Author

Listed:
  • Sue Inglis
  • Sheila Sammon
  • Christopher Justice
  • Carl Cuneo
  • Stefania Miller
  • James Rice
  • Dale Roy
  • Wayne Warry

    (McMaster University)

Abstract

This article reviews how and why the authors have used the cross-cultural simulation BAFA BAFA in a 1styear social sciences inquiry course on social identity. The article discusses modifications made to Shirts’s original script for BAFA BAFA, how the authors conduct the postsimulation debriefing, key aspects of the student-written reflection of the simulation, and research results on how students perceive and rate BAFA BAFA relative to their learning. Students enrolled in the course find the simulation to be important to various aspects of their learning, including helping them to understand cultural diversity. This is particularly true for students who score highly on measures of deep learning, that is, the ability to connect course content with meanings in other situations and experiences in reflective ways.

Suggested Citation

  • Sue Inglis & Sheila Sammon & Christopher Justice & Carl Cuneo & Stefania Miller & James Rice & Dale Roy & Wayne Warry, 2004. "Cross-cultural simulation to advance student inquiry," Simulation & Gaming, , vol. 35(4), pages 476-487, December.
  • Handle: RePEc:sae:simgam:v:35:y:2004:i:4:p:476-487
    DOI: 10.1177/1046878104268732
    as

    Download full text from publisher

    File URL: https://journals.sagepub.com/doi/10.1177/1046878104268732
    Download Restriction: no

    File URL: https://libkey.io/10.1177/1046878104268732?utm_source=ideas
    LibKey link: if access is restricted and if your library uses this service, LibKey will redirect you to where you can use your library subscription to access this item
    ---><---

    References listed on IDEAS

    as
    1. Charles F. Petranek, 2000. "Written Debriefing: The Next Vital Step in Learning with Simulations," Simulation & Gaming, , vol. 31(1), pages 108-118, March.
    Full references (including those not matched with items on IDEAS)

    Most related items

    These are the items that most often cite the same works as this one and are cited by the same works as this one.
    1. Jonnie L. Hill & Cynthia G. Lance, 2002. "Debriefing Stress," Simulation & Gaming, , vol. 33(4), pages 490-503, December.
    2. Jonna Koponen & Saara Julkunen, 2015. "Theoretical Principles of Simulation-Based Sales Communication Training," Simulation & Gaming, , vol. 46(2), pages 137-147, April.
    3. David Kirschner & J. Patrick Williams, 2014. "Measuring Video Game Engagement Through Gameplay Reviews," Simulation & Gaming, , vol. 45(4-5), pages 593-610, August.
    4. Jonna Koponen & Eeva Pyörälä & Pekka Isotalus, 2014. "Communication Skills for Medical Students," Simulation & Gaming, , vol. 45(2), pages 235-254, April.
    5. Hui-Yin Hsu & Shiang-Kwei Wang, 2010. "Using Gaming Literacies to Cultivate New Literacies," Simulation & Gaming, , vol. 41(3), pages 400-417, June.
    6. Nancy Taber, 2008. "Emergency response: Elearning for paramedics and firefighters," Simulation & Gaming, , vol. 39(4), pages 515-527, December.
    7. Rebecca L. Damron, 2008. "The life of a simulation: Programmatic promises and pitfalls," Simulation & Gaming, , vol. 39(1), pages 126-136, March.
    8. An Ansoms & Klara Claessens & Okke Bogaerts & Sara Geenen, 2015. "Land Rush," Simulation & Gaming, , vol. 46(6), pages 742-762, December.
    9. Jeffrey Chin & Richard Dukes & William Gamson, 2009. "Assessment in Simulation and Gaming," Simulation & Gaming, , vol. 40(4), pages 553-568, August.
    10. Henny Leemkuil & Ton de Jong & Robert de Hoog & Noor Christoph, 2003. "KM QUEST: A collaborative Internet-based simulation game," Simulation & Gaming, , vol. 34(1), pages 89-111, March.
    11. Margaret Oertig, 2010. "Debriefing in Moodle: Written feedback on trust and knowledge sharing in a social dilemma game," Simulation & Gaming, , vol. 41(3), pages 374-389, June.
    12. Jeffrey L. Lennon, 2010. "Debriefing a Health-Related Educational Game: A Case Study," Simulation & Gaming, , vol. 41(3), pages 390-399, June.
    13. Ki-Young Jeong & Ipek Bozkurt, 2014. "Evaluating a Project Management Simulation Training Exercise," Simulation & Gaming, , vol. 45(2), pages 183-203, April.
    14. Ana M. Codita, 2016. "Integrating an Immigration Law Simulation Into EAP Courses," Simulation & Gaming, , vol. 47(5), pages 684-700, October.

    More about this item

    Keywords

    ;
    ;
    ;
    ;
    ;
    ;
    ;
    ;

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:sae:simgam:v:35:y:2004:i:4:p:476-487. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    If CitEc recognized a bibliographic reference but did not link an item in RePEc to it, you can help with this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: SAGE Publications (email available below). General contact details of provider: .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.