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Language Learning Simulations: A Piagetian Perspective

Author

Listed:
  • Doina L. Kovalik
  • Ludovic M. Kovalik

    (Oklahoma State University)

Abstract

This article approaches language learning simulations from the standpoint of Piaget’s philosophy, and it is meant to achieve two goals. The first goal is to point to some of the similarities existing between the principles underlying symbolic play and those underlying language learning simulations, and the second is to show that Piaget’s ideas are at the core of classroom language learning simulations. The latter goal is fulfilled by describing a simulation currently used in an English as a second language composition class at Oklahoma State University.

Suggested Citation

  • Doina L. Kovalik & Ludovic M. Kovalik, 2002. "Language Learning Simulations: A Piagetian Perspective," Simulation & Gaming, , vol. 33(3), pages 345-352, September.
  • Handle: RePEc:sae:simgam:v:33:y:2002:i:3:p:345-352
    DOI: 10.1177/104687810203300308
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    References listed on IDEAS

    as
    1. Amparo García-Carbonell & Beverly Rising & Begoña Montero & Frances Watts, 2001. "Simulation/Gaming and the Acquisition of Communicative Competence in Another Language," Simulation & Gaming, , vol. 32(4), pages 481-491, December.
    2. Brian Tomlinson & Hitomi Masuhara, 2000. "Using simulations on materials development courses," Simulation & Gaming, , vol. 31(2), pages 152-168, June.
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    Citations

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    Cited by:

    1. Rebecca L. Damron, 2008. "The life of a simulation: Programmatic promises and pitfalls," Simulation & Gaming, , vol. 39(1), pages 126-136, March.
    2. Tânia Gastão Saliés & Priscila Starosky, 2008. "How a deaf boy gamed his way to second-language acquisition: Tales of intersubjectivity," Simulation & Gaming, , vol. 39(2), pages 209-239, June.
    3. Gilbert Ahamer, 2006. "Ready-to-use simulations: SURFING GLOBAL CHANGE," Simulation & Gaming, , vol. 37(3), pages 380-397, September.
    4. An Cheng, 2007. "Symposium article: Simulation-based L2 writing instruction: Enhancement through genre analysis," Simulation & Gaming, , vol. 38(1), pages 67-82, March.
    5. Doina L. Kovalik & Ludovic M. Kovalik, 2007. "Language simulations: The blending space for writing and critical thinking," Simulation & Gaming, , vol. 38(3), pages 310-322, September.

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