A Computer Scientist Looks at Game Theory
AbstractI consider issues in distributed computation that should be of relevance to game theory. In particular, I focus on (a) representing knowledge and uncertainty, (b) dealing with failures, and (c) specification of mechanisms.
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Bibliographic InfoPaper provided by EconWPA in its series Game Theory and Information with number 0411002.
Length: 21 pages
Date of creation: 05 Nov 2004
Date of revision:
Note: Type of Document - ps; pages: 21. In Games and Economic Behavior 45:1, 2003, pp. 114-132
Contact details of provider:
Web page: http://188.8.131.52
Other versions of this item:
- D80 - Microeconomics - - Information, Knowledge, and Uncertainty - - - General
- D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search, Learning, and Information
This paper has been announced in the following NEP Reports:
- NEP-ALL-2004-11-22 (All new papers)
- NEP-CMP-2004-11-22 (Computational Economics)
- NEP-HPE-2004-11-22 (History & Philosophy of Economics)
Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
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