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Traits, Imitation, and Evolutionary Dynamics

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Author Info
Schnedler, Wendelin () (CMPO, University of Bristol and IZA Bonn)

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Abstract

In this article, a modelling framework for the information transmission between agents in an evolutionary game setting is proposed. Agents observe traits which reflect past and present behaviour and success of other agents. If agents imitate more successful agents based on these traits, the resulting dynamics are a multivariate stochastic process. An example for such a process is simulated. The results resemble the replicator dynamics to a remarkable degree. If traits moderately depend on the past, this accelerates convergence of the dynamics towards a stable state. If the dependence is strong, the stable state is not reached.

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Publisher Info
Paper provided by Institute for the Study of Labor (IZA) in its series IZA Discussion Papers with number 849.

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Length: 20 pages
Date of creation: Aug 2003
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Handle: RePEc:iza:izadps:dp849

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Related research
Keywords: replicator dynamics; imitation; evolution of cooperation; information transmission; simulation;

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Find related papers by JEL classification:
C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games
D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search, Learning, and Information

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References listed on IDEAS
Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
  1. Benaim, Michel & Weibull, Jörgen W., 2000. "Deterministic Approximation of Stochastic Evolution in Games," Working Paper Series 534, Research Institute of Industrial Economics, revised 30 Oct 2001. [Downloadable!]
    Other versions:
  2. Robson, A.J., 1989. "Efficiency In Evolutionary Games: Darwin, Nash And Secret Handshake," Papers 89-22, Michigan - Center for Research on Economic & Social Theory.
  3. Fudenberg, Drew & Maskin, Eric, 1990. "Evolution and Cooperation in Noisy Repeated Games," American Economic Review, American Economic Association, vol. 80(2), pages 274-79, May. [Downloadable!] (restricted)
  4. Harrington, Joseph E, Jr, 1989. "If Homo Economicus Could Choose His Own Utility Function, Would He Want One with a Conscience?: Comment," American Economic Review, American Economic Association, vol. 79(3), pages 588-93, June. [Downloadable!] (restricted)
  5. Frank, Robert H, 1984. "Are Workers Paid Their Marginal Products?," American Economic Review, American Economic Association, vol. 74(4), pages 549-71, September. [Downloadable!] (restricted)
  6. Amann, Erwin & Yang, Chun-Lei, 1998. "Sophistication and the persistence of cooperation," Journal of Economic Behavior & Organization, Elsevier, vol. 37(1), pages 91-105, September. [Downloadable!] (restricted)
  7. David K Levine & Wolfgang Pesendorfer, 2000. "Evolution Through Imitation in a Single Population," Levine's Working Paper Archive 2122, David K. Levine. [Downloadable!]
  8. Frank, Robert H, 1987. "If Homo Economicus Could Choose His Own Utility Function, Would He Want One with a Conscience?," American Economic Review, American Economic Association, vol. 77(4), pages 593-604, September. [Downloadable!] (restricted)
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This page was last updated on 2009-11-30.


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