Competition For A Majority
AbstractWe define the class of two-player zero-sum games with payoffs having mild discontinuities, which in applications typically stem from how ties are resolved. For games in this class we establish sufficient conditions for existence of a value of the game and minimax or Nash equilibrium strategies for the players. We prove first that if all discontinuities favor one player then a value exists and that player has a minimax strategy. Then we establish that a general property called payoff approachability implies that the value results from equilibrium. We prove further that this property implies that every modification of the discontinuities yields the same value; in particular, for every modification, epsilon-equilibria exist. We apply these results to models of elections in which two candidates propose policies and a candidate wins election if a weighted majority of voters prefer his policy. We provide tie-breaking rules and assumptions on voters' preferences sufficient to imply payoff approachability, hence existence of equilibria, and each other tie-breaking rule yields the same value and has epsilon-equilibria. These conclusions are also derived for the special case of Colonel Blotto games in which each candidate allocates his available resources among several constituencies and the assumption on voters' preferences is that a candidate gets votes from those constituencies allocated more resources than his opponent offers. Moreover, for the case of simple-majority rule we prove existence of an equilibrium that has zero probability of ties.
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Bibliographic InfoPaper provided by David K. Levine in its series Levine's Working Paper Archive with number 786969000000000445.
Date of creation: 16 Jun 2012
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Other versions of this item:
- C62 - Mathematical and Quantitative Methods - - Mathematical Methods; Programming Models; Mathematical and Simulation Modeling - - - Existence and Stability Conditions of Equilibrium
- C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
- D72 - Microeconomics - - Analysis of Collective Decision-Making - - - Political Processes: Rent-seeking, Lobbying, Elections, Legislatures, and Voting Behavior
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