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Reference Points and Negative Reciprocity in Simple Sequential Games Author info | Abstract | Publisher info | Download info | Related research | Statistics Brandts, J.
Sola, C.
We investigate experimentally whether preferences over an outcome depend on what other possible outcomes of the situation under consideration are, i.e. whether choices are "menu dependent". In simple sequential games we analyze whether reactions to a certain benchmark oucome are influenced by changes in the payoffs of another outcome of the game, not attainable at that time, which we call the "reference point".
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Paper provided by Unitat de Fonaments de l'Anàlisi Econòmica (UAB) and Institut d'Anàlisi Econòmica (CSIC) in its series UFAE and IAE Working Papers with number
425.98.
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Length: 28 pages
Date of creation: 1998Date of revision:
Handle: RePEc:aub:autbar:425.98Contact details of provider: Postal: 08193, Bellaterra, Barcelona Phone: 34 93 592 1203 Web page: http://pareto.uab.cat More information through EDIRC
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Keywords: EXPERIMENTS ; GAME THEORY ; Other versions of this item:
Find related papers by JEL classification: C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games C92 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Group Behavior C91 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Individual Behavior
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