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Gamification and serious games within the domain of domestic energy consumption: A systematic review

Citations

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Cited by:

  1. Mathias Lanezki & Catharina Siemer & Steffen Wehkamp, 2020. "“Changing the Game—Neighbourhood”: An Energy Transition Board Game, Developed in a Co-Design Process: A Case Study," Sustainability, MDPI, vol. 12(24), pages 1-18, December.
  2. Abdurahmanovic, Nermina & Cadenbach, Anna, 2025. "Enhancing energy efficiency through user engagement and behaviour change: A review on gamification approaches and serious games in energy systems," Energy, Elsevier, vol. 334(C).
  3. Marta Gangolells & Miquel Casals & Marcel Macarulla & Núria Forcada, 2021. "Exploring the Potential of a Gamified Approach to Reduce Energy Use and Carbon Emissions in the Household Sector," Sustainability, MDPI, vol. 13(6), pages 1-18, March.
  4. Chatzigeorgiou, I.M. & Andreou, G.T., 2021. "A systematic review on feedback research for residential energy behavior change through mobile and web interfaces," Renewable and Sustainable Energy Reviews, Elsevier, vol. 135(C).
  5. Marta Gangolells & Miquel Casals & Núria Forcada & Marcel Macarulla, 2020. "Life Cycle Analysis of a Game-Based Solution for Domestic Energy Saving," Sustainability, MDPI, vol. 12(17), pages 1-18, August.
  6. Saman Nikkhah & Adib Allahham & Janusz W. Bialek & Sara L. Walker & Damian Giaouris & Simira Papadopoulou, 2021. "Active Participation of Buildings in the Energy Networks: Dynamic/Operational Models and Control Challenges," Energies, MDPI, vol. 14(21), pages 1-28, November.
  7. Tomasz Rokicki & Piotr Bórawski & Barbara Gradziuk & Piotr Gradziuk & Aldona Mrówczyńska-Kamińska & Joanna Kozak & Danuta Jolanta Guzal-Dec & Kamil Wojtczuk, 2021. "Differentiation and Changes of Household Electricity Prices in EU Countries," Energies, MDPI, vol. 14(21), pages 1-21, October.
  8. Elnour, Mariam & Fadli, Fodil & Himeur, Yassine & Petri, Ioan & Rezgui, Yacine & Meskin, Nader & Ahmad, Ahmad M., 2022. "Performance and energy optimization of building automation and management systems: Towards smart sustainable carbon-neutral sports facilities," Renewable and Sustainable Energy Reviews, Elsevier, vol. 162(C).
  9. Xianfeng Wu & Shuli Liu & Ashish Shukla, 2020. "Serious Games as an Engaging Medium on Building Energy Consumption: A Review of Trends, Categories and Approaches," Sustainability, MDPI, vol. 12(20), pages 1-16, October.
  10. Valor, Carmen & Escudero, Carmen & Labajo, Victoria & Cossent, Rafael, 2019. "Effective design of domestic energy efficiency displays: A proposed architecture based on empirical evidence," Renewable and Sustainable Energy Reviews, Elsevier, vol. 114(C), pages 1-1.
  11. Björn Hedin & Cecilia Katzeff & Elina Eriksson & Daniel Pargman, 2019. "A Systematic Review of Digital Behaviour Change Interventions for More Sustainable Food Consumption," Sustainability, MDPI, vol. 11(9), pages 1-23, May.
  12. Anna Mutule & Marcos Domingues & Fernando Ulloa-Vásquez & Dante Carrizo & Luis García-Santander & Ana-Maria Dumitrescu & Diego Issicaba & Lucas Melo, 2021. "Implementing Smart City Technologies to Inspire Change in Consumer Energy Behaviour," Energies, MDPI, vol. 14(14), pages 1-15, July.
  13. Tammara Soma & Belinda Li & Virginia Maclaren, 2020. "Food Waste Reduction: A Test of Three Consumer Awareness Interventions," Sustainability, MDPI, vol. 12(3), pages 1-19, January.
  14. Manuel Avila & Juana Isabel Méndez & Pedro Ponce & Therese Peffer & Alan Meier & Arturo Molina, 2021. "Energy Management System Based on a Gamified Application for Households," Energies, MDPI, vol. 14(12), pages 1-27, June.
  15. Kiguchi, Y. & Weeks, M. & Arakawa, R., 2021. "Predicting winners and losers under time-of-use tariffs using smart meter data," Energy, Elsevier, vol. 236(C).
  16. Mustafa Alparslan Zehir & Kadir Baris Ortac & Hakan Gul & Alp Batman & Zafer Aydin & João Carlos Portela & Filipe Joel Soares & Mustafa Bagriyanik & Unal Kucuk & Aydogan Ozdemir, 2019. "Development and Field Demonstration of a Gamified Residential Demand Management Platform Compatible with Smart Meters and Building Automation Systems," Energies, MDPI, vol. 12(5), pages 1-18, March.
  17. Mulcahy, Rory & Russell-Bennett, Rebekah & Iacobucci, Dawn, 2020. "Designing gamified apps for sustainable consumption: A field study," Journal of Business Research, Elsevier, vol. 106(C), pages 377-387.
  18. Margherita Pillan & Fiammetta Costa & Valentina Caiola, 2023. "How Could People and Communities Contribute to the Energy Transition? Conceptual Maps to Inform, Orient, and Inspire Design Actions and Education," Sustainability, MDPI, vol. 15(19), pages 1-31, October.
  19. Cellina, Francesca & Fraternali, Piero & Herrera Gonzalez, Sergio Luis & Novak, Jasminko & Gui, Marco & Rizzoli, Andrea Emilio, 2024. "Significant but transient: The impact of an energy saving app targeting Swiss households," Applied Energy, Elsevier, vol. 355(C).
  20. Dolores Lucía Sutil-Martín & F. Javier Otamendi, 2021. "Soft Skills Training Program Based on Serious Games," Sustainability, MDPI, vol. 13(15), pages 1-23, July.
  21. Sharma, Wamika & Lim, Weng Marc & Kumar, Satish & Verma, Aastha & Kumra, Rajeev, 2024. "Game on! A state-of-the-art overview of doing business with gamification," Technological Forecasting and Social Change, Elsevier, vol. 198(C).
  22. Mi, Lingyun & Xu, Ting & Sun, Yuhuan & Yang, Hang & Wang, Bangjun & Gan, Xiaoli & Qiao, Lijie, 2021. "Promoting differentiated energy savings: Analysis of the psychological motivation of households with different energy consumption levels," Energy, Elsevier, vol. 218(C).
  23. Bradley S. Jorgensen & Sarah Fumei & Graeme Byrne, 2021. "Reducing Peak Energy Demand among Residents Who Are Not Billed for Their Electricity Consumption: Experimental Evaluation of Behaviour Change Interventions in a University Setting," IJERPH, MDPI, vol. 18(16), pages 1-16, August.
  24. Tania Ouariachi & Chih-Yen Li & Wim J. L. Elving, 2020. "Gamification Approaches for Education and Engagement on Pro-Environmental Behaviors: Searching for Best Practices," Sustainability, MDPI, vol. 12(11), pages 1-14, June.
  25. Ksenia Koroleva & Jasminko Novak, 2020. "How to Engage with Sustainability Issues We Rarely Experience? A Gamification Model for Collective Awareness Platforms in Water-Related Sustainability," Sustainability, MDPI, vol. 12(2), pages 1-24, January.
  26. Koasidis, Konstantinos & Marinakis, Vangelis & Nikas, Alexandros & Chira, Katerina & Flamos, Alexandros & Doukas, Haris, 2022. "Monetising behavioural change as a policy measure to support energy management in the residential sector: A case study in Greece," Energy Policy, Elsevier, vol. 161(C).
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