IDEAS home Printed from https://ideas.repec.org/p/tiu/tiucen/8c43baf8-983d-4a11-b2f8-37812bd23122.html
   My bibliography  Save this paper

A New Relative Skill Measure for Games with Chance Elements

Author

Listed:
  • Dreef, M.R.M.

    (Tilburg University, Center For Economic Research)

  • Borm, P.E.M.

    (Tilburg University, Center For Economic Research)

  • van der Genugten, B.B.

    (Tilburg University, Center For Economic Research)

Abstract

An interesting aspect of games is the relative extent to which a player can positively influence his results by making appropriate strategic choices. This question is closely related to the issue of how to distinguish between games of skill and games of chance. The distinction between these two types of games is definitely interesting from a juridical point of view. In this paper we present a modification of an existing measure of the skill level of a game, which has served as a juridical tool for the classification of games. The main difference is that this new definition does not automatically classify incomplete information games without chance moves as games of skill. Copyright © 2004 John Wiley & Sons, Ltd.
(This abstract was borrowed from another version of this item.)
(This abstract was borrowed from another version of this item.)
(This abstract was borrowed from another version of this item.)
(This abstract was borrowed from another version of this item.)
(This abstract was borrowed from another version of this item.)
(This abstract was borrowed from another version of this item.)
(This abstract was borrowed from another version of this item.)
(This abstract was borrowed from another version of this item.)
(This abstract was borrowed from another version of this item.)

Suggested Citation

  • Dreef, M.R.M. & Borm, P.E.M. & van der Genugten, B.B., 2001. "A New Relative Skill Measure for Games with Chance Elements," Discussion Paper 2001-106, Tilburg University, Center for Economic Research.
  • Handle: RePEc:tiu:tiucen:8c43baf8-983d-4a11-b2f8-37812bd23122
    as

    Download full text from publisher

    File URL: https://pure.uvt.nl/ws/portalfiles/portal/540807/106.pdf
    Download Restriction: no
    ---><---

    Other versions of this item:

    References listed on IDEAS

    as
    1. Marcel Dreef & Peter Borm, 2006. "On the role of chance moves and information in two-person games," TOP: An Official Journal of the Spanish Society of Statistics and Operations Research, Springer;Sociedad de Estadística e Investigación Operativa, vol. 14(1), pages 75-98, June.
    2. Peter Borm & Ben Genugten, 2001. "On a relative measure of skill for games with chance elements," TOP: An Official Journal of the Spanish Society of Statistics and Operations Research, Springer;Sociedad de Estadística e Investigación Operativa, vol. 9(1), pages 91-114, June.
    3. Patrick Larkey & Joseph B. Kadane & Robert Austin & Shmuel Zamir, 1997. "Skill in Games," Management Science, INFORMS, vol. 43(5), pages 596-609, May.
    Full references (including those not matched with items on IDEAS)

    Citations

    Citations are extracted by the CitEc Project, subscribe to its RSS feed for this item.
    as


    Cited by:

    1. Marcel Dreef & Peter Borm, 2006. "On the role of chance moves and information in two-person games," TOP: An Official Journal of the Spanish Society of Statistics and Operations Research, Springer;Sociedad de Estadística e Investigación Operativa, vol. 14(1), pages 75-98, June.
    2. Duersch, Peter & Lambrecht, Marco & Oechssler, Joerg, 2020. "Measuring skill and chance in games," European Economic Review, Elsevier, vol. 127(C).
    3. Mikołaj Czajkowski, 2015. "Poker - a game of luck or skills. Review of theoretical and empirical studies and conclusions for law regulations," Ekonomia journal, Faculty of Economic Sciences, University of Warsaw, vol. 40.
    4. Marcel Dreef & Peter Borm & Ben van der Genugten, 2004. "Measuring skill in games: several approaches discussed," Mathematical Methods of Operations Research, Springer;Gesellschaft für Operations Research (GOR);Nederlands Genootschap voor Besliskunde (NGB), vol. 59(3), pages 375-391, July.
    5. Hendrickx, R.L.P. & Borm, P.E.M. & van der Genugten, B.B. & Hilbers, P., 2008. "Measuring Skill in More-Person Games with Applications to Poker," Other publications TiSEM 2f1019be-50f8-4155-9592-f, Tilburg University, School of Economics and Management.
    6. Ben van der Genugten & Peter Borm, 2016. "Texas Hold’em: A Game of Skill," International Game Theory Review (IGTR), World Scientific Publishing Co. Pte. Ltd., vol. 18(03), pages 1-13, September.
    7. Rogier J D Potter van Loon & Martijn J van den Assem & Dennie van Dolder, 2015. "Beyond Chance? The Persistence of Performance in Online Poker," PLOS ONE, Public Library of Science, vol. 10(3), pages 1-23, March.
    8. Vito Fragnelli & Maria Erminia Marina, 2011. "Skill and Chance in Insurance Policies," Czech Economic Review, Charles University Prague, Faculty of Social Sciences, Institute of Economic Studies, vol. 5(2), pages 191-202, August.

    Most related items

    These are the items that most often cite the same works as this one and are cited by the same works as this one.
    1. Duersch, Peter & Lambrecht, Marco & Oechssler, Joerg, 2020. "Measuring skill and chance in games," European Economic Review, Elsevier, vol. 127(C).
    2. Joseph Kadane & Javier Girón & Daniel Peña & Peter Fishburn & Simon French & D. Lindley & Giovanni Parmigiani & Robert Winkler, 1993. "Several Bayesians: A review," TEST: An Official Journal of the Spanish Society of Statistics and Operations Research, Springer;Sociedad de Estadística e Investigación Operativa, vol. 2(1), pages 1-32, December.
    3. Marcel Dreef & Peter Borm, 2006. "On the role of chance moves and information in two-person games," TOP: An Official Journal of the Spanish Society of Statistics and Operations Research, Springer;Sociedad de Estadística e Investigación Operativa, vol. 14(1), pages 75-98, June.
    4. Vito Fragnelli & Maria Erminia Marina, 2011. "Skill and Chance in Insurance Policies," Czech Economic Review, Charles University Prague, Faculty of Social Sciences, Institute of Economic Studies, vol. 5(2), pages 191-202, August.
    5. Peter Borm & Ben Genugten, 2001. "On a relative measure of skill for games with chance elements," TOP: An Official Journal of the Spanish Society of Statistics and Operations Research, Springer;Sociedad de Estadística e Investigación Operativa, vol. 9(1), pages 91-114, June.
    6. van der Genugten, B.B. & Borm, P.E.M., 2014. "Texas Hold’em : A Game of Skill," Other publications TiSEM e5edc6e2-5cad-4e87-8158-7, Tilburg University, School of Economics and Management.
    7. Marcel Dreef & Peter Borm & Ben van der Genugten, 2004. "Measuring skill in games: several approaches discussed," Mathematical Methods of Operations Research, Springer;Gesellschaft für Operations Research (GOR);Nederlands Genootschap voor Besliskunde (NGB), vol. 59(3), pages 375-391, July.
    8. Otwin Becker & Tanja Feit & Vera Hofer & Ulrike Leopold-Wildburger & Reinhard Selten, 2007. "Educational effects in an experiment with the management game SINTO-Market," Central European Journal of Operations Research, Springer;Slovak Society for Operations Research;Hungarian Operational Research Society;Czech Society for Operations Research;Österr. Gesellschaft für Operations Research (ÖGOR);Slovenian Society Informatika - Section for Operational Research;Croatian Operational Research Society, vol. 15(4), pages 301-308, November.
    9. van der Genugten, B.B. & Borm, P.E.M., 2014. "Cash and Tournament Poker : Games of Skill?," Other publications TiSEM edc02e9c-cda1-4531-b320-7, Tilburg University, School of Economics and Management.
    10. Rogier J D Potter van Loon & Martijn J van den Assem & Dennie van Dolder, 2015. "Beyond Chance? The Persistence of Performance in Online Poker," PLOS ONE, Public Library of Science, vol. 10(3), pages 1-23, March.

    More about this item

    Keywords

    games of skill; games of chance;

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:tiu:tiucen:8c43baf8-983d-4a11-b2f8-37812bd23122. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    If CitEc recognized a bibliographic reference but did not link an item in RePEc to it, you can help with this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Richard Broekman (email available below). General contact details of provider: http://center.uvt.nl .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.