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The Compromise Game: Two-sided Adverse Selection in the Laboratory

Author

Listed:
  • Juan D. Carrillo

    (Department of Economics, University of Southern California)

  • Thomas R. Palfrey

    (The Division of Humanities and Social Sciences, California Institute of Technology)

Abstract

We analyze a game of two-sided private information characterized by extreme adverse selection, and study a special case in the laboratory. Each player has a privately known "strength" and can decide to fight or compromise. If either chooses to fight, there is a conflict; the stronger player receives a high payoff and the weaker player receives a low payoff. If both choose to compromise, conflict is avoided and each receives an intermediate payoff. The only equilibrium in both the sequential and simultaneous versions of the game is for players to always fight, independent of their own strength. In our experiment, we observe among other things (i) frequent compromise, (ii) little evidence of learning, and (iii) different behavior between first, second and simultaneous movers. We explore several models in an attempt to understand the reasons underlying these anomalous choices, including quantal response equilibrium, cognitive hierarchy, and cursed equilibrium.

Suggested Citation

  • Juan D. Carrillo & Thomas R. Palfrey, 2006. "The Compromise Game: Two-sided Adverse Selection in the Laboratory," IEPR Working Papers 06.60, Institute of Economic Policy Research (IEPR).
  • Handle: RePEc:scp:wpaper:06-60
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    Cited by:

    1. is not listed on IDEAS
    2. Brocas, Isabelle & Carrillo, Juan D. & Castro, Manuel, 2017. "Second-price common value auctions with uncertainty, private and public information: Experimental evidence," Journal of Behavioral and Experimental Economics (formerly The Journal of Socio-Economics), Elsevier, vol. 67(C), pages 28-40.
    3. Brocas, Isabelle & Carrillo, Juan D. & Sachdeva, Ashish, 2018. "The path to equilibrium in sequential and simultaneous games: A mousetracking study," Journal of Economic Theory, Elsevier, vol. 178(C), pages 246-274.
    4. Evan Friedman & Duarte Gonc{c}alves, 2023. "Quantal Response Equilibrium with a Continuum of Types: Characterization and Nonparametric Identification," Papers 2307.08011, arXiv.org, revised Mar 2024.
    5. Major, Iván, 2014. "Ha elfogy a bizalom... Kialakítható-e optimális mechanizmus kétoldalú aszimmetrikus információ esetén? [When confidence evaporates&. Does optimal mechanism design exist under doubly asymmetric information?]," Közgazdasági Szemle (Economic Review - monthly of the Hungarian Academy of Sciences), Közgazdasági Szemle Alapítvány (Economic Review Foundation), vol. 0(2), pages 148-165.
    6. Joao Correia-da-Silva, 2013. "Impossibility of market division with two-sided private information about production costs," FEP Working Papers 490, Universidade do Porto, Faculdade de Economia do Porto.
    7. Vincent P. Crawford & Miguel A. Costa-Gomes & Nagore Iriberri, 2010. "Strategic Thinking," Levine's Working Paper Archive 661465000000001148, David K. Levine.
    8. Meng-Jhang Fong & Po-Hsuan Lin & Thomas R. Palfrey, 2023. "Cursed Sequential Equilibrium," Papers 2301.11971, arXiv.org, revised Apr 2023.
    9. Evan M. Calford & Timothy N. Cason, 2024. "Contingent Reasoning and Dynamic Public Goods Provision," American Economic Journal: Microeconomics, American Economic Association, vol. 16(2), pages 236-266, May.
    10. van Leeuwen, Boris & Offerman, Theo & van de Ven, Jeroen, 2018. "Fight or Flight : Endogenous Timing in Conflicts," Discussion Paper 2018-052, Tilburg University, Center for Economic Research.
    11. Carrillo, Juan & Brocas, Isabelle & Castro, Manuel, 2010. "The nature of information and its effect on bidding behavior: laboratory evidence in a common value auction," CEPR Discussion Papers 7848, C.E.P.R. Discussion Papers.
    12. Chong, Juin-Kuan & Ho, Teck-Hua & Camerer, Colin, 2016. "A generalized cognitive hierarchy model of games," Games and Economic Behavior, Elsevier, vol. 99(C), pages 257-274.
    13. Carrillo, Juan D. & Palfrey, Thomas R., 2011. "No trade," Games and Economic Behavior, Elsevier, vol. 71(1), pages 66-87, January.
    14. Olivier Compte, 2023. "Endogenous Barriers to Learning," Papers 2306.16904, arXiv.org, revised May 2025.
    15. Nichole Szembrot, 2018. "Experimental study of cursed equilibrium in a signaling game," Experimental Economics, Springer;Economic Science Association, vol. 21(2), pages 257-291, June.
    16. Camerer, Colin & Nunnari, Salvatore & Palfrey, Thomas R., 2016. "Quantal response and nonequilibrium beliefs explain overbidding in maximum-value auctions," Games and Economic Behavior, Elsevier, vol. 98(C), pages 243-263.
    17. Henry Penikas & Yulia Titova, 2012. "Modeling Policy Response to Global Systemically Important Banks Regulation," HSE Working papers WP BRP 02/FE/2012, National Research University Higher School of Economics.
    18. Carrillo, Juan & Camerer, Colin & Brocas, Isabelle & Wang, Stephanie W., 2009. "Measuring attention and strategic behavior in games with private information," CEPR Discussion Papers 7529, C.E.P.R. Discussion Papers.
    19. Major, Iván, 2013. "When trust fades...: Can optimal mechanisms for policy decisions always be designed?," 24th European Regional ITS Conference, Florence 2013 88522, International Telecommunications Society (ITS).
    20. Olivier Bochet & Jacopo Magnani, 2021. "Limited Strategic Thinking and the Cursed Match," Working Papers 20210071, New York University Abu Dhabi, Department of Social Science, revised Sep 2021.

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    Keywords

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    JEL classification:

    • C92 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Group Behavior
    • D82 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Asymmetric and Private Information; Mechanism Design

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