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Modelling Segregation Through Cellular Automata: A Theoretical Answer


  • Juan Miguel Benito

    () (Universidad del País Vasco)

  • Penélope Hernández

    (Universidad de Alicante)


This paper is a note in which we prove that Cellular Automata are suitable tools to model multi-agent interactive procedures. In particular, we apply the argument to validate results from simulation tools obtained for the classical model of segregation of Thomas Schelling (1971a).

Suggested Citation

  • Juan Miguel Benito & Penélope Hernández, 2007. "Modelling Segregation Through Cellular Automata: A Theoretical Answer," Working Papers. Serie AD 2007-16, Instituto Valenciano de Investigaciones Económicas, S.A. (Ivie).
  • Handle: RePEc:ivi:wpasad:2007-16

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    File Function: Fisrt version / Primera version, 2007
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    References listed on IDEAS

    1. Pancs, Romans & Vriend, Nicolaas J., 2007. "Schelling's spatial proximity model of segregation revisited," Journal of Public Economics, Elsevier, vol. 91(1-2), pages 1-24, February.
    2. Zhang, Junfu, 2004. "Residential segregation in an all-integrationist world," Journal of Economic Behavior & Organization, Elsevier, vol. 54(4), pages 533-550, August.
    3. Schelling, Thomas C, 1969. "Models of Segregation," American Economic Review, American Economic Association, vol. 59(2), pages 488-493, May.
    4. David F. Batten, 2001. "Complex landscapes of spatial interaction," The Annals of Regional Science, Springer;Western Regional Science Association, vol. 35(1), pages 81-111.
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    1. repec:eee:apmaco:v:290:y:2016:i:c:p:336-354 is not listed on IDEAS

    More about this item


    Cellular Automata; segregation; local information;

    JEL classification:

    • C61 - Mathematical and Quantitative Methods - - Mathematical Methods; Programming Models; Mathematical and Simulation Modeling - - - Optimization Techniques; Programming Models; Dynamic Analysis
    • C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games
    • D82 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Asymmetric and Private Information; Mechanism Design

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