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Fatal Attraction: Salience, Naivete, and Sophistication in Experimental Hide-and-Seek Games

  • Vincent P. Crawford
  • Nagore Iriberri

"Hide-and-seek" games are zero-sum two-person games in which one player wins by matching the other's decision and the other wins by mismatching. Although such games are often played on cultural or geographic "landscapes" that frame decisions nonneutrally, equilibrium ignores such framing. This paper reconsiders the results of experiments by Rubinstein, Tversky, and others whose designs model nonneutral landscapes, in which subjects deviate systematically from equilibrium in response to them. Comparing alternative explanations theoretically and econometrically suggests that the deviations are well explained by a structural nonequilibrium model of initial responses based on "level-k" thinking, suitably adapted to nonneutral landscapes. (JEL C72, C92)

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File URL: http://dss.ucsd.edu/~vcrawfor/6Feb07HideandSeek.pdf
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Paper provided by UCLA Department of Economics in its series Levine's Bibliography with number 321307000000000861.

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Date of creation: 14 Mar 2007
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Handle: RePEc:cla:levrem:321307000000000861
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  1. Weizsacker, Georg, 2003. "Ignoring the rationality of others: evidence from experimental normal-form games," Games and Economic Behavior, Elsevier, vol. 44(1), pages 145-171, July.
  2. Stahl Dale O. & Wilson Paul W., 1995. "On Players' Models of Other Players: Theory and Experimental Evidence," Games and Economic Behavior, Elsevier, vol. 10(1), pages 218-254, July.
  3. Nagel, Rosemarie, 1995. "Unraveling in Guessing Games: An Experimental Study," American Economic Review, American Economic Association, vol. 85(5), pages 1313-26, December.
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