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Exploitation of the Virtual Worlds in Tourism and Tourism Education

Author

Listed:
  • Zejda Pavel
  • Zejda David

    (Faculty of Informatics and Management, University of Hradec Králové, Hradec Králové, Czech Republic)

Abstract

Academics perceive a great potential of virtual worlds in various areas, including tourism and education. Efforts adapting the virtual worlds in practice are, however, still marginal. There is no clear definition of the virtual world. Therefore the author of this article attempts to provide one. The paper also focuses on the barriers of a wider exploitation of the virtual worlds and discusses the principles that might help to increase their potential in tourism area. One of the principles – gamification – favours a wider adaptation of the virtual worlds in tourism. Applying gamification principles provides visitors with some unique experiences while serving as a powerful marketing tool for institutions. The benefits of implementing tourism education activities based on cooperative principles set in an immersive environment of the virtual worlds are depicted afterwards. Finally, this paper includes successful case studies, which show advantages and drawbacks of some approaches in exploiting the virtual worlds in tourism and tourism education.

Suggested Citation

  • Zejda Pavel & Zejda David, 2016. "Exploitation of the Virtual Worlds in Tourism and Tourism Education," Czech Journal of Tourism, Sciendo, vol. 5(2), pages 173-188, December.
  • Handle: RePEc:vrs:cjotou:v:5:y:2016:i:2:p:173-188:n:7
    DOI: 10.1515/cjot-2016-0010
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    References listed on IDEAS

    as
    1. Xu, Feifei & Buhalis, Dimitrios & Weber, Jessika, 2017. "Serious games and the gamification of tourism," Tourism Management, Elsevier, vol. 60(C), pages 244-256.
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    More about this item

    Keywords

    Virtual worlds; tourism; education; gamification; Second Life;
    All these keywords.

    JEL classification:

    • L83 - Industrial Organization - - Industry Studies: Services - - - Sports; Gambling; Restaurants; Recreation; Tourism
    • D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search; Learning; Information and Knowledge; Communication; Belief; Unawareness
    • O33 - Economic Development, Innovation, Technological Change, and Growth - - Innovation; Research and Development; Technological Change; Intellectual Property Rights - - - Technological Change: Choices and Consequences; Diffusion Processes

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