p-additive games: a class of totally balanced games arising from inventory situations with temporary discounts
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- Ana Meca & Ignacio García-Jurado & Peter Borm, 2003. "Cooperation and competition in inventory games," Mathematical Methods of Operations Research, Springer;Gesellschaft für Operations Research (GOR);Nederlands Genootschap voor Besliskunde (NGB), vol. 57(3), pages 481-493, August.
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- Li, Jun & Feng, Hairong & Zeng, Yinlian, 2014. "Inventory games with permissible delay in payments," European Journal of Operational Research, Elsevier, vol. 234(3), pages 694-700.
- Guardiola, Luis A. & Meca, Ana & Puerto, Justo, 2008. "Production-inventory games and PMAS-games: Characterizations of the Owen point," Mathematical Social Sciences, Elsevier, vol. 56(1), pages 96-108, July.
- Fiestras-Janeiro, M.G. & García-Jurado, I. & Meca, A. & Mosquera, M.A., 2011. "Cooperative game theory and inventory management," European Journal of Operational Research, Elsevier, vol. 210(3), pages 459-466, May.
- Drechsel, J. & Kimms, A., 2010. "Computing core allocations in cooperative games with an application to cooperative procurement," International Journal of Production Economics, Elsevier, vol. 128(1), pages 310-321, November.
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Keywordsp-additive games; Inventory situations with temporary discounts; Totally balanced cooperative TU games; Modified SOC-rule; Core-allocations; 91A12; 90B05;
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