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Computing Approximate Equilibria in Weighted Congestion Games via Best-Responses

Author

Listed:
  • Yiannis Giannakopoulos

    (Department of Data Science, Friedrich-Alexander-Universität Erlangen-Nürnberg, 91058 Erlangen, Germany)

  • Georgy Noarov

    (Computer and Information Science, University of Pennsylvania, Philadelphia, Pennsylvania 19104)

  • Andreas S. Schulz

    (Department of Data Science, Friedrich-Alexander-Universität Erlangen-Nürnberg, 91058 Erlangen, Germany)

Abstract

We present a deterministic polynomial-time algorithm for computing d d + o ( d ) -approximate (pure) Nash equilibria in (proportional sharing) weighted congestion games with polynomial cost functions of degree at most d . This is an exponential improvement of the approximation factor with respect to the previously best deterministic algorithm. An appealing additional feature of the algorithm is that it only uses best-improvement steps in the actual game, as opposed to the previously best algorithms, that first had to transform the game itself. Our algorithm is an adaptation of the seminal algorithm by Caragiannis at al. [Caragiannis I, Fanelli A, Gravin N, Skopalik A (2011) Efficient computation of approximate pure Nash equilibria in congestion games. Ostrovsky R, ed. Proc. 52nd Annual Symp. Foundations Comput. Sci. (FOCS) (IEEE Computer Society, Los Alamitos, CA), 532–541; Caragiannis I, Fanelli A, Gravin N, Skopalik A (2015) Approximate pure Nash equilibria in weighted congestion games: Existence, efficient computation, and structure. ACM Trans. Econom. Comput. 3(1):2:1–2:32.], but we utilize an approximate potential function directly on the original game instead of an exact one on a modified game. A critical component of our analysis, which is of independent interest, is the derivation of a novel bound of [ d / W ( d / ρ ) ] d + 1 for the price of anarchy (PoA) of ρ -approximate equilibria in weighted congestion games, where W is the Lambert-W function. More specifically, we show that this PoA is exactly equal to Φ d , ρ d + 1 , where Φ d , ρ is the unique positive solution of the equation ρ ( x + 1 ) d = x d + 1 . Our upper bound is derived via a smoothness-like argument, and thus holds even for mixed Nash and correlated equilibria, whereas our lower bound is simple enough to apply even to singleton congestion games.

Suggested Citation

  • Yiannis Giannakopoulos & Georgy Noarov & Andreas S. Schulz, 2022. "Computing Approximate Equilibria in Weighted Congestion Games via Best-Responses," Mathematics of Operations Research, INFORMS, vol. 47(1), pages 643-664, February.
  • Handle: RePEc:inm:ormoor:v:47:y:2022:i:1:p:643-664
    DOI: 10.1287/moor.2021.1144
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    References listed on IDEAS

    as
    1. Juliane Dunkel & Andreas S. Schulz, 2008. "On the Complexity of Pure-Strategy Nash Equilibria in Congestion and Local-Effect Games," Mathematics of Operations Research, INFORMS, vol. 33(4), pages 851-868, November.
    2. Tobias Harks & Max Klimm, 2012. "On the Existence of Pure Nash Equilibria in Weighted Congestion Games," Mathematics of Operations Research, INFORMS, vol. 37(3), pages 419-436, August.
    3. repec:cup:cbooks:9781316779309 is not listed on IDEAS
    4. Roughgarden,Tim, 2016. "Twenty Lectures on Algorithmic Game Theory," Cambridge Books, Cambridge University Press, number 9781316624791, August.
    5. Roughgarden,Tim, 2016. "Twenty Lectures on Algorithmic Game Theory," Cambridge Books, Cambridge University Press, number 9781107172661, August.
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