Evolution in Symmetric Incomplete Information Games
AbstractThe paper compares two models of evolution in symmetric two-player games with incomplete information. One model postulates that the type of a player is fixed, and evolution works within types. In the other model type-contingent strategies evolve. In the case of two types and two strategies it is shown that the stability properties of stationary states are the same under the two dynamics when payoffs do not depend on the type of the other player, but may differ when they do.
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Bibliographic InfoPaper provided by EconWPA in its series Game Theory and Information with number 0409004.
Length: 18 pages
Date of creation: 06 Sep 2004
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Note: Type of Document - pdf; pages: 18
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incomplete information games; evolution; stability;
Find related papers by JEL classification:
- C7 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory
- D8 - Microeconomics - - Information, Knowledge, and Uncertainty
This paper has been announced in the following NEP Reports:
- NEP-EVO-2004-09-12 (Evolutionary Economics)
Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
- Jorgen W. Weibull, 1997. "Evolutionary Game Theory," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262731215, June.
- Harsanyi, John C, 1995.
"Games with Incomplete Information,"
American Economic Review,
American Economic Association, vol. 85(3), pages 291-303, June.
- Chamberland, Marc & Cressman, Ross, 2000. "An Example of Dynamic (In)Consistency in Symmetric Extensive Form Evolutionary Games," Games and Economic Behavior, Elsevier, vol. 30(2), pages 319-326, February.
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